X-Men: Next Dimension begins when Bastion, the leader of Operation: Zero Tolerance, and his legions of Prime-Sentinels have captured Forge as part of their mission to eradicate all mutants. The race is on as Forge's teammates set out to rescue their captured comrade before Bastion can coax secrets from him that are capable of destroying all mutant-kind. In order to do this, the X-Men must ally themselves with their greatest enemies, the Brotherhood of Mutants and their cunning leader, Magneto.
Taking its inspiration from comics and film, X-Men: Next Dimension is an unprecedented, epic super hero fighting game. The game creates cinematic, titanic battles between mutants and sentinels, complete with destructible multi-tiered levels and non-arena based fighting. Advanced fighting combos, aerial combat and 8-way movement add to the excitement by bringing the battles to life like never before.
When games are released across multiple platforms, the Xbox version usually has an edge of some sort. Typically the Xbox build is a bit sharper in the graphics department, maybe it has an extra level or a bonus character. Well, the extra character is here, but the rest of X-Men: Next Dimension is a poor excuse for an Xbox game. If I didn't know any better I would say the developer purposely sabotaged this one in order to make the Xbox look bad. Read More »
Release Region: United States
Release Date: October 29, 2002
Publisher: Activision
Also available on: PlayStation 2, GameCube
Local Multiplayer - Versus: 2
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X-Men: Next Dimension at IGN
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