Almost six years ago, Pyro Studios and Eidos Interactive first teamed up to introduce gamers to a ragtag group of soldiers working together to turn the tide of battle during World War II. That effort continues with the release of Commandos: Strike Force for the Xbox. This time around, the squad is smaller, the action is more intense, and the gameplay has done a complete turnaround. But will all of this change help to revitalize the waning franchise, or will the Commandos squad be MIA from gamers' collections?

If you're a fan of the original Commandos games returning to the series for more of its tried and true tactical gameplay, prepare yourself for a shock. Commandos: Strike Force eschews the top-down, strategic style of play that fans were familiar with and instead attempts to rebuild the series as a more traditional first-person shooter. Apparently, the war has been costly to our group of heroes as well, as the number of classes represented in the game has been stripped down to just three: the Green Beret, the Sniper, and the Spy. This is a significant drop from the six original members of the first game and the nine available in Commandos 2.


Each of the three classes in Commandos: Strike Force has his own unique specialty and gameplay techniques required to turn back the Axis forces. The Green Beret will be most familiar to FPS fans, as he's your basic assault trooper. The Green Beret moves quick, strikes hard, and leaves behind a string of Axis corpses. He can handle dual firearms and grenades, and he also has the ability to play the part of a field medic and heal his squad mates during the heat of battle. The Green Beret is also the only character in the game that lacks any sort of stealth ability.

The Sniper uses his skill with throwing blades to quietly slice his way through Axis forces, making his way to strategic vantage points where his true skill can shine through. The Sniper can set up a position and use his rifle to zoom in on enemy forces, picking them off one by one with a series of well-placed shots. He can also help out his teammates in some missions by shooting out searchlights, allowing the squad to move about more freely in the cover of darkness. If you've played a marksman type character in any of the other masses of squad-based shooters on the market, you'll quickly find that there's not much to set this sniper apart from any other.