Developer: Artoon
Developer: Artoon
Developer: Artoon
Genre: Platformer
Release Date: November 16, 2004 (US)
Release Date: November 16, 2004 (US)
Release Date: November 16, 2004 (US)
E for Everyone: Violence
Blinx 2: Masters of Time and Space

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Developer: Artoon
Developer: Artoon
Developer: Artoon
Genre: Platformer
Release Date: November 16, 2004 (US)
Release Date: November 16, 2004 (US)
Release Date: November 16, 2004 (US)
E for Everyone: Violence
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Blinx 2: Masters of Time and Space

Fair

Like Schrodinger's cats, these felines continue to exist in an unrealized potential state. Read Review

Blinx 2 puts players in a pitched battle for the shards of the Big Crystal, a powerful icon that's sought after by the pig-run Tom Tom Gang, but only truly understood by the feline-run Time Sweepers. In a change from the original, players take control of both the Time Sweepers and their mastery of time, and the Tom Tom Gang, who control space, switching to and fro between the two groups as the game progresses. But you don't actually play as Blinx himself. Artoon's game has expanded into non-traditional platform territories and plays more like a light-weight action game. The moderate use of stealth, the heavy use of gadgets and weapons, and the constant switch between the feline and the pig teams creates more varied gameplay.


Blinx 2: Masters of Time and Space Game Help

Latest Articles for Blinx 2: Masters of Time and Space

Blinx 2: Masters of Time and Space

Xbox Reviews | Dec 1, 2004

What's frustrating about Blinx is that the premise is so good. Rewinding, slowing, pausing time -- you want it to work as well as it did when Prince of Persia bit these ideas last year, but so far the execution is 0 for 2 in the Blinx series. For every improvement it's made over its prequel, Blinx 2 introduces an element that seems designed to frustrate and impede your progress ... in a manner of speaking. Read More »

Blinx 2: Masters of Time & Space Goes Gold

Xbox News | Nov 4, 2004

If you don't know what a 5-D game is, check the new Blinx! Read More »

Blinx 2: Masters of Time and Space

Xbox Previews | Aug 3, 2004

Microsoft's wannabe mascot returns, and this time he looks like he might have what it takes to hit the big time. Read More »

Blinx 2 Announced

Xbox News | Jun 16, 2004

Cats and Pigs alter time for fun and profit this Christmas. Read More »

Blinx 2: Masters of Time & Space

Xbox Previews | Jun 16, 2004

Ah, Blinx. Remember him? He was that trash-vacuuming, platform-jumping kitty who could mess with time, pausing it, rewinding it, and performing other unspeakable acts upon the temporal fabric of the universe. Back in 2002, Microsoft hoped to turn Blinx into an Xbox mascot of sorts, but it was not to be. Artoon's Blinx: The Time Sweeper debuted to decidedly mixed reviews, owing to a screwy camera, annoying time limits, iffy control and half-baked gameplay systems. In the end, Blinx wasn't a Mario killer; it was a Blinx killer. We thought we'd seen the last of Microsoft's feline folly. Read More »

Editions

Also known as: Blinx II, Blinx 2: Battle of Time and Space

Specifications

Release Medium

1 DVD

For more info on these technical requirements and features, please view GameSpy's Specs FAQ.

Features

    Play the role of a heroic cat and control time to face tough battles and puzzling challenges. Pause, slow, fast-forward, and rewind it's just like using a VCR remote control on the real world; become a sneaky pig and control the space continuum in stealth missions. Make warp holes to transport past guards, create bottomless pits to trap enemies, and more. Controlling space means having wormholes and black holes available on command; get a teammate to play through the story together in two-player cooperative mode. Overcome tough enemies and unique two-player challenges with strategy and teamwork; compete in the new battle mode to use time and space powers against friends. Up to four players can simultaneously battle on one xbox; customize the face, body, and clothing of characters. This is a first among action-platformers. More than 25 characteristics can be adjusted in up to 100 ways, so gamers can make the characters as unique as they are.