Showing posts with label The Void. Show all posts
Showing posts with label The Void. Show all posts

Friday, 13 March 2015

INTERVIEW: ASTRON-6's Steven Kostanski talks THE VOID




Practical FX maniac and Astron-6 director Steven Kostanski took some time out of his busy schedule to answer a few questions for the EYE about his upcoming project The Void. UNFLINCHING EYE is a proud supporter of The Void, and you too can become an acolyte of this eldritch kvlt by contributing to its IndieGoGo campaign HERE. All proceeds go towards developing and building the film's practical creature and gore FX!


▲You've cited three of the greats - Rob Bottin, Chris Walas and Tony Gardner (who I note you worked with recently on the Eli Roth produced Clown) - as your main inspirations for The Void's FX aesthetic and techniques. Can you mention any other artists and/or films that have had an impact on The Void's design and tone? Was Michael Mann's The Keep much of a conscious inspiration?

SK: Alien is definitely a big influence. It’s amazing how many times we’ve come back to that film while developing The Void. It’s a perfectly executed horror movie, and it only gets better with each subsequent viewing. 

The Keep, Prince of Darkness or Hellbound: Hellraiser II could definitely count as influences, since they’re Lovecraftian in tone but centered around their own unique mythologies. That’s definitely the kind of vibe we’re going for with this film.



▲You've said that The Void marks a departure from your more playful Astron-6 projects, and into more overt horror territory. Is this the end of your involvement in Astron-6, or do you still have more retro grindhouse mayhem that you need to get out of your systems?

While this is a stand-alone departure for Jer and myself, it is not us splitting from Astron-6 in any way. We’ve been tossing the idea for The Void around for years and thought it was finally time to try something different. It’d be in the same video store as Manborg or Father’s Day, just maybe on a different rack. 


▲The tone of The Void seems to be Lovecraftian cosmic horror, which suggests the possibility of some grandiose and challenging imagery. In recent years we've seen some impressive VFX in very low budget movies, such as the Spierig's Undead and Gareth Edward's Monsters. Given your own budgetary constraints, will you be keeping VFX on The Void to a minimum, or are your plans more ambitious?

The idea is to keep it as practical as possible, but there are certain moments where VFX will be necessary to realize the full scope of the movie. It’s all in how it’s utilized. With any kind of effect, practical or cg, it’s best in small doses, and as always with horror movies: the less you see, the scarier it is. 

▲Given your experiences working on large scale productions (Pacific Rim, Crimson Peak, Hannibal TV series etc) in your role as FX artist, do you have a sense that the use of practical FX as a tool to enhance CG (or rather the other way around) is gaining traction? Or do you think it will remain more of a specialised niche thing used mainly by filmmakers like del Toro?

I wouldn’t classify practical fx as a “specialized niche”. Every TV show and movie that comes through Toronto utilizes prosthetics or creature fx in some way, whether it’s a hospital drama or a sci-fi series. And CG is just another tool to achieve the same result. 

Practical effects require substantial prep-time, patience and organization to be executed convincingly. These requirements aren’t appealing to some directors, especially in an age where everything can be done in post. 

▲Would you rather see:

del Toro's At the Mountains of Madness, greenlit for an R-rating with a 150+ million budget

or

a new Stuart Gordon Lovecraft opus with a budget of 8-10 million

I’d rather see a Stuart Gordon Lovecraft opus with 150+ million budget, or del Toro make At the Mountains of Madness with a 10 million budget. The creative possibilities of those movies seem way more interesting to me.


Saturday, 28 February 2015

Emanations from THE VOID


It's only been a few days since the launch of the crowdfunding campaign for their ambitious looking gorefest The Void, but the Astron 6 boys have already dropped some more goodies for the acolytes to drool over. This time the eldritch artifacts have appeared in the form of a trio of bangin' posters, all of distinct design and style, and none leaving any doubt as to Kostanski and Gillespie's intent... Cosmic Fucking Horror.

Look at them at your own risk, may lead to gibbering madness...








THE VOID



Here's a crowd-funding project that I thoroughly endorse.

Steven Kostanski and Jeremy Gillespie (two of the Astron 6 maniacs responsible for Manborg, Father's Day and the W is for Wish segment from ABCs of Death 2) need some help to kick off production on a promising new film called The Void.

They've made it fairly explicit that The Void isn't an Astron 6 project, and that this time the horrors are to be played dead straight. From the proof of concept reel, it looks like they're going for an atmospheric Lovecraft meets Fulci vibe (with a bit of Michael Mann's The Keep thrown in), replete with a menacing doomsday cult, creepy old hospital and basement settings, gorily metamorphosing creatures, mysterious luminous beings and an eldritch alien pyramid.

By their own admission, the FX aesthetic they're going for is heavily inspired by Rob Bottin/The Thing, Chris Walas/The Fly and Tony Gardner/The Blob '88. That is to say, a highly inventive, entirely practical combination of prosthetics, animatronics and puppetry that's as realistic as possible, and very, very wet. Writhing tentacles and bodies bursting with copious amounts of blood, slime and grue (and maybe even a glimpsed crab/spider appendage?) point to Bottin's work being the primary influence and touchstone.


That's where this funding campaign comes in. They need to secure as much money as possible so that they can afford to develop and build the creature effects in pre-production. That is to say, the way it used to be done before it became the norm to relegate the majority of FX to post (due to tight schedules, limited finances and ease of CG techniques).

As Kostanski and Gillespie mention themselves on The Void's IndieGoGo page, the success of Bottin's work on The Thing was largely due to the fact that he was afforded the luxury to work on the creature FX for many months prior to shooting. Despite all that extra time, it still almost killed him. He slept in the workshop, went half crazy and was eventually diagnosed with exhaustion. Even with all that prep-time, some of his carefully prepared gags still went tits-up when it was time to shoot, causing headaches for himself and Carpenter. The point is, the more time and money you've got to do this incredibly labour intensive work beforehand, the better.

Need something more to pique your interest? How about some sincere endorsements from some of the sickest horror filmmakers around? Vincenzo Natali says:

"This is the natural next step in the skyrocketing career of Steve Kostanski and Jeremy Gillespie. A full blown frightfest with its sights firmly aimed at unspeakable Lovecraftian horror. For those who are looking for the next big thing, look no further than The Void."

Resolution's Aaron Moorehead and Justin Benson add:

"Look, I don't know about you, but a world without Manborg is a world I don't want to live in. So I ask you, what are you depriving the world of if you don't help make The Void exist? If you don't help make The Void exist, then fuck you. Seriously, fuck you."

Can't argue with that.

Cast your sacrificial offerings into the cosmic abyss at The Void's IndieGoGo page HERE. The site of unnameable rituals can be found through this dimensional portal HERE.

Now, gaze upon these screenshots that I dragged back from the threshold of madness!