Showing posts with label Antonio Sabato. Show all posts
Showing posts with label Antonio Sabato. Show all posts

Wednesday, July 20, 2016

Wild Team (1985)



**SPOILERS AHEAD, BUT C’MON**

On the fictitious island of Manioca (incidentally, Manioca is a starch used in Tapioca), Tiquito, the son of deposed President Cordura (Franco Fantasia) is kidnapped by minions of the tyrannical (and very European-looking) General Gomez.  A mining company with interests on Manioca hire super nice mercenary Martin Cuomo (Antonio Sabato) and his team to rescue the boy.  Explosions and double crosses ensue.

Umberto Lenzi’s Wild Team (aka Thunder Squad aka I Cinque Del Condor) is a Men on a Mission film with a slightly different angle.  Rather than being hired by a crooked government agency, the team are hired by a crooked corporation.  The basic idea is that it’s money, not government, that truly controls the countries of the world.  Cordura is a freedom-loving idealist, but he has to make a deal with this devil in order to save not only his son but also his country (the former takes precedence over the latter).  Martin only cares about the money he’ll get for this job, but of course he and his crew become more personally invested as events unfold (or at least that’s the idea; I never felt that anyone in this film gave much of a shit about anything other than being a warm body in a movie).  The corporation, headed by fat cat Harker (Geoffrey Copleston), cares only for their bottom line.  Consequently, they have no qualms about betraying Martin and his team and the people of Manioca as soon as there’s the faintest whiff that the winds of change are going to blow.  The corporation starts off working with Gomez, switches to Cordura, then back to Gomez.  It’s baffling, since they had projected a fifteen percent increase in profits under a more democratic government, but I’m not enough of a global economist to parse out the reasoning.  This is a theme running though many Action films of this bent: The people holding the purse strings and/or the leash are never trustworthy.  No matter how many guarantees they give, they’ll screw over their operatives if it suits their needs (and many times, they are never forthright in their goals and motives in the first place).  So, pro-tip: If you’re a mercenary with a high price tag, get paid up front, and always cover your own ass.

There are a couple of touches in the film that come out of left field, though they make sense in an Italian genre film sort of way.  The first is the use of psychics (yes, really).  Three people with ESP are hired by the mining company to help locate Tiquito.  They are strapped into a computer, and as they describe the “hits” they get on the boy, the computer “interprets” what they say and pukes out unhelpful data.  This scene is, number one, just plain odd.  I mean, why would you hire psychics, who are unreliable at best and charlatans at worst, when you can fly surveillance planes over the area to find what you’re looking for (and to be clear, it’s not as if Gomez’s camp is all that well-hidden)?  They certainly have the resources for it.  Number two, this sequence is way longer than it should be (always a sign that there’s simply not enough material to make one decent film).  This section of the film stands out because of the focus on it.  Yet, there are no parapsychological or fantastic elements in the entire rest of the film (I’ll admit, I got my hopes up for a fight with a giant snake toward the end, but naturally, they were dashed).

The storming of Gomez’s camp takes up a large part of the film’s middle portion, but it leads off with our heroes hang gliding down into the valley.  As with the psychic scene, this sequence is entirely too long, and it stops the film dead (this in a film without much life to begin with).  More than this, it’s bewildering because the hang gliders they use are the most brightly colored things they could possibly find.  Obviously, being covert is not a big priority on this covert mission.  Maybe Martin got a great deal on the hang gliders that he couldn’t pass up?

This leads into another interestingly flubbed facet of the film.  One of the team members is Sybil Slater (Julia Kent), and she is their explosives expert.  Apparently, her brother was meant to be in on the mission, but he’s in jail (let’s assume for blowing things up), and Sybil needs money for an attorney.  In order to prove herself, she blows up a ramshackle hut while she’s inside it (she gets a couple of black smudges on her face).  Sybil is also very aggressive.  As soon as the men pull up and commence drooling over her, she warns that she’ll “blow [their] balls off.”  For as tough as she’s supposed to be, however, she’s just a girl in a man’s world.  She’s scared by a snake in the jungle, and all the guys get a good laugh over this.  She lands her hang glider in a tree and can’t get down by herself, and all the guys get a good laugh over this.  In her defense, Sybil does blow stuff up real good, but she’s not going to win any awards for being a strong female role model.     

I’m going to be honest with you.  I’m not the world’s biggest Lenzi fan.  I know a lot of folks go apeshit over films of his (especially Nightmare City, which is decent fun in an incoherently incompetent way), but for me, they tend to be middle of the road at best, and Wild Team is no exception (in fact, it’s maybe more middle of the road than other films of his).  Granted, it was made with a tiny budget, but I’ve seen films with less money behind them made by people with less experience than Lenzi (who was used to low budget filmmaking) that were more cogent than this one.  Even Sabato, who normally provides some magnetism in his films (funny enough, his and Lenzi’s Gang War In Milan is a film I do enjoy), is as plastically charmless as the toy guns the actors use.  If you like seeing things explode, you’ll find something to like here, but this isn’t essential as an Umberto Lenzi film, an Antonio Sabato film (or an Ivan Rassimov film, take your pick), or an action film in general.

MVT:  For as blandly slapdash as it’s shot and edited, the action in the film is the only thing holding this film together, like a cheap brand of duct tape.

Make or Break:  We are introduced to Martin and his team during a training exercise for soldiers.  After beating the soldiers quite handily, Martin’s crew still come out of the site in handcuffs (and if they didn’t, it sure looked like they did from where I was sitting)!  There’s absolutely no logical explanation for this, and it lets you know just how dumb this whole thing is going to be.

Score:  5/10

Wednesday, December 28, 2011

Escape From The Bronx (1983)


Film actors can come from literally anywhere. Many spend years studying (and understudying) their craft, hoping for that big break. Others seem to just fall into it. For example, Marilyn Monroe started on her fateful path to stardom after being photographed at the munitions plant in which she worked. Johnny Depp accompanied a friend to an audition when director Wes Craven asked him to read for the part of Glen in A Nightmare On Elm Street. Harrison Ford worked as a carpenter building cabinets for George Lucas when he was cast in American Graffiti. All went on to successful careers showcasing their particular talents. Yet for every diamond-in-the-rough happenstance deems worthy of bestowing on the world, there are dozens, if not hundreds (and sometimes it feels like thousands), of onscreen personalities pulled from obscurity simply because they looked good and happened to be in the right place at the right time. If IMDB is to be believed (though it seems very plausible to me), Mark Gregory (aka Marco Di Grigorio) was discovered in a gym in Rome.

The Bronx has become a war zone. "Deinfestation Annihilation Squads" patrol the neighborhoods, evicting residents and blowing buildings up. Meanwhile, Trash (Gregory) rides the wastelands on his motorcycle, running weapons to the underground (literally) resistance, led by Dablone (Antonio Sabato). The president of General Construction Corporation, Mr. Clark (Ennio Girolami, aka Thomas Moore), has plans to level the Bronx and build a nice, clean city of the future on top of its ashes, and he has clandestinely ordered DAS leader, Floyd Wrangler (Henry Silva), to deport and/or exterminate the low class residents. As the Bronx residents become more and more embattled, the resistance hatches a risky scheme in a bid to force the corporation to negotiate.

Enzo G. Castellari's Escape From The Bronx (aka Fuga Dal Bronx) is really nothing more than a sequel to his own pasta-pocalypse film, 1990: Bronx Warriors (aka 1990: I Guerrieri Del Bronx). Its title is strictly a ploy to cash in on John Carpenter's vastly superior Escape From New York (and if you've ever seen the amount of non-Django movies with the word "Django" in the title, you'll be very familiar with this practice). From its first shots, the film embodies a distrust of government and big business. As the silver-suited armies tramp through the streets, shooting and burning everyone they see, there is a loudspeaker reassuring residents that they only want to relocate them to housing in New Mexico, and "there is nothing to fear." The instant those words are uttered, we know they're untrustworthy and up to no good. With this setup, the film alludes (consciously or unconsciously) to the Warsaw ghetto under the Nazi regime, and on that level, the film works, though the reference is a tad heavy-handed, I think.

Along those lines, the film is also a play on the battle against homogeneity. The Annihilation Squads dress exactly alike (or as alike as a shoestring budget will allow). We cannot see their faces clearly behind the visors of their helmets. They are the same, interchangeable. The only one who dresses any different is Wrangler, but that's only to distinguish him as the leader (though Silva's cheekbones alone could do that). The Bronx denizens are more individualistic. Though they generally dress in tatters, we can see their faces. The various gangs have distinctive styles of dress (zoot suiters, cabaret tap dancers, pirates, and so on), but each character has a slight variation of their own. The city Clark and company want to erect is full of clean structural lines with no individualism allowed, and it is planned to be built right on top of the Bronx, in effect stamping out any distinctiveness with the sheer weight of sameness. The future will be bright, shiny, and dull.

Trash fits into the antihero archetype snugly. He has no gang anymore, and his only interest in the resistance is in how he will profit from it. When Dablone says he should move underground with them, Trash basically says they're all idiots, and they're not any safer underground than above. He doesn't want responsibility, and the only time he accepts it is when it is thrust upon him. When the film starts, we get a Robin Hood feel about Trash. The government/corporation knows him by name and even seems to be looking for him specifically. His parents have a full-sized poster of him in their home. He brings necessities to the resistance. Problem is, rather than robbing from the rich to give to the poor, Trash robs from the rich to sell to the poor. It isn't until the struggle is made personal, that he takes a proactive hand. As Edmund Burke said, "When bad men combine, the good must associate; else they will fall one by one, an unpitied sacrifice in a contemptible struggle." Trash cannot stand apart from his fellow men. The only way they can triumph (in fact, survive) is united.

Castellari has been around the block a few times, and he knows what he's doing with a camera, and he certainly realizes this is an action film above all else (the science fiction aspects are fairly tangential). There are scenes of immolations, shootings, explosions, blunt force traumas, and mayhem of all types. The problem is (and it always pains me to complain about things like this) there is too much of a good thing here. The carnage is wall-to-wall, but it's so pervasive (and scattershot), it loses its impact. Add to that, the main plot/plan of the characters takes so long to get to, it feels arbitrary. It literally feels like there was a two-sentence synopsis of the movie, and Castellari just made everything else up. 

It's been argued (and I think the best James Bond films are sterling examples of this) that the better the villain's plan is, the better the action movie is. Unfortunately, the villain's plan in Escape From The Bronx never goes past level one. The whole movie proceeds not in peaks and valleys but in a straight line. Consequently, there's no cathartic payoff at the climax. Finally, the pell-mell narrative structure leaves an unfocused, shrug-inducing feel in the viewer. It's worth a view and could even be useful as something to keep on in the background of a party, but on its own, this one just left me kind of cold.

MVT: Henry Silva owns every scene he is in (no shock there). With no meat on the bones of this check-cashing gig, he still winds up with plenty of gristle between his teeth.

Make Or Break: Trash owns a revolver that is even more powerful than Harry Callahan's .44 Magnum, apparently. You'll know the scene when you see it. 

Score: 5.75/10