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Developer Diaries

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Title Date
Alone in the Dark Developer Diary #3 X360 2008-05-01 00:00:00.0
AitD's Lead Designer returns with a third diary regarding the triumphs and travails of developing the new game.
Alone in the Dark Developer Diary #2 X360 2008-04-03 00:00:00.0
Eden Games' Lead Designer chats about the challenges and inspirations of breaking all the gaming rules.
Condemned 2: Bloodshot Developer Diary Part Six X360 2008-03-07 00:00:00.0
David delves into the "feature creep" of Bloodshot's Fight Clubs.
Alone in the Dark Developer Diary 2008-03-04 00:00:00.0
The game's lead designer explains the inspirations behind Carnby's new adventure.
MYST DS Developer Diary NDS 2008-02-29 00:00:00.0
Think it's easy to convert a 14 year-old game to DS? Think again!
Destroy All Humans! Big Willy Unleashed Weapons & Powers Wii 2008-01-17 00:00:00.0
Get the inside scoop on some new features from the game's producer. Exclusive screens included!
Condemned 2 Developer Diary Part Five X360 2008-01-02 00:00:00.0
Find out how the spooky sounds happen in Monolith's Condemned 2.
Condemned 2 Developer Diary Part Four X360 2007-11-21 00:00:00.0
Find out what makes the nightmares happen with Condemned 2's multiplayer level designers.
The Golden Compass Composer Diary X360 2007-11-16 00:00:00.0
We hear the beat from videogame composer Jaimie Christopherson with exclusive music from the game!
Condemned 2 Developer Diary Part Three X360 2007-10-17 00:00:00.0
Bloodshot's Lead Character Artist gives us the dirt on what makes a good monster.
Mythos PC 2007-10-07 00:00:00.0
Our second exclusive insider's look at the upcoming Mythos, with exclusive screens.
The Golden Compass Developer Diary X360 2007-09-24 00:00:00.0
Shiny's Concept Artist Sean O'Daniels talks about bringing the game world to life.
Condemned 2 Developer Diary Part Two X360 2007-09-13 00:00:00.0
Bloodshot's Senior Producer talks about reinventing his game's main man.
Mythos PC 2007-09-04 00:00:00.0
Our first exclusive insider's look at the upcoming Mythos, with exclusive screens.
Condemned 2 Developer Diary X360 2007-08-17 00:00:00.0
Our exclusive inside look at the creation of the horror of Condemned 2!
Video: Tom Clancy Rainbow Six Vegas Player's Pack Red Edition X360 2007-04-19 00:00:00.0
Check out the developer's video diary on the new downloadable content for Xbox 360.
The Making of the Making of Quake Wars: Enemy Territory (Dev Diary #5) PC 2007-03-06 00:00:00.0
We get a behind-the-scenes look at the evolution of the toolbox being used to sculpt one of the biggest multiplayer shooters of 2007.
Ridge Racer 7 Developer Diary # 6 PS3 2007-01-18 00:00:00.0
Associate Producer Hideo Teramoto talks about how the Europe launch will complete the cycle.
Enemy Territory: Quake Wars Dev Diary #4:
Putting the Quake in Enemy Territory
PC 2007-01-04 00:00:00.0
Splash Damage Senior Game Designer Edward 'Bongoboy' Stern talks about creating a backstory for the Quake universe.
Full Auto 2: Battlelines Developer Diary #8 PS3 2006-12-12 00:00:00.0
Today sees Cord Smith reflect on the project as a whole.
Full Auto 2: Battlelines Developer Diary #7 PS3 2006-11-28 00:00:00.0
Today's diary talks about the best PS3-specific features.
Ridge Racer 7 Developer Diary #4 PS3 2006-11-08 00:00:00.0
Namco's Hideo Teramoto talks about how the RR7 team is bringing you a next-generation online experience.
Full Auto 2: Battlelines Developer Diary #6 PS3 2006-11-06 00:00:00.0
Today's entry talks about customization and choice.
Full Auto 2: Battlelines Developer Diary #5 PS3 2006-10-23 00:00:00.0
Our latest entry is one for the audiophiles out there.
Ridge Racer 7 Developer Diary #3 PS3 2006-10-13 00:00:00.0
Associate producer Hideo Teramoto talks about what's different this time around.
Enemy Territory: Quake Wars
Dev Diary #3: Developers Invade the Strogg Universe
PC 2006-10-03 00:00:00.0
Splash Damage's lead designer talks about the unusual importance of story within the upcoming multiplayer shooter.
Full Auto 2: Battlelines Developer Diary #4 PS3 2006-09-28 00:00:00.0
We get the skinny on the career mode in the game.
Full Auto 2: Battlelines Developer Diary #3 PS3 2006-09-14 00:00:00.0
We take a spin around the level design from Sega's upcoming racer.
Enemy Territory: Quake Wars Dev Diary #2: Advanced Games Technology PC 2006-09-06 00:00:00.0
Splash Damage's Paul Wedgwood shares some insights on the technology being used for the upcoming Quake Wars.
Full Auto 2: Battlelines Developer Diary #1 PS3 2006-08-24 00:00:00.0
GameSpy kicks off an exclusive series of diaries for Sega's upcoming 360 sequel.
Tony Hawk's Downhill Jam Developer Diary #1 Wii 2006-08-21 00:00:00.0
Toys For Bob's Alex Ness digs into the origins of the game.
Ridge Racer 7 Developer Diary #1 PS3 2006-08-18 00:00:00.0
Associate producer Hideo Teramoto explains the concept of "Real Unreality."
Saints Row Developer Diary #6 X360 2006-08-11 00:00:00.0
Designer and writer Steve Jaros gives us the skinny on the script.
Saints Row Developer Diary #5 X360 2006-08-04 00:00:00.0
In this latest entry, Matt Flegel talks about the visual design approach in Saints Row.
Saints Row Developer Diary #4 X360 2006-07-28 00:00:00.0
Christopher Stockman talks about the philosophies of Activity design in the game.
Enemy Territory: Quake Wars Dev Diary #1: Balancing Asymmetrical Multiplayer Team-Play PC 2006-07-10 00:00:00.0
The man leading the charge on the new Enemy Territory kicks off our new developer diary series with a look at game balancing.
Saints Row Developer Diary #2 X360 2006-07-07 00:00:00.0
Technical director Alan Lawrance talks about the engine behind Saints Row.
Saints Row Developer Diary #1 X360 2006-06-27 00:00:00.0
We kick off our new series of exclusive developer diaries detailing THQ's Saints Row.
Worms: Open Warfare Developer Diary #4 NDS 2006-03-21 00:00:00.0
Team17's game designer Kevin Carthew talks about the game's environments.
Worms: Open Warfare Developer Diary #4 PSP 2006-03-21 00:00:00.0
Team17's game designer Kevin Carthew talks about the game's environments.