By
Taylor Cocke |
Feb 9, 2013
The Kickstarted project is filling out nicely.
"By selecting the icon for perception, you can do a skill check on the enemy," says Development Director on
Wasteland 2 Chris Keenan. And with that, I'm sold. It's been a while since a game has been so openly old school in the way that its mechanics and story work. Heck, the text screen in the bottom right hand corner harkens back to the days of RPG yore. Wasteland 2 is not messing around.
Something that's interesting here is the way Wasteland 2 gives you the option to hides some of the more intricate ways that it works. Sure, you could pull up the hex grid and full on statistical charts if you're looking to get super in-depth, but it looks like. Wasteland 2 is perfectly playable without diving into the math stuff.
I'm also really loving the cult stuff in the beginning. I love a game with a ton of factions to play against one another, and Wasteland 2 certainly has its fair share, it seems.
Is Wasteland 2 what you guys are looking for in a modern-day strategy RPG?