Developer: Big Huge Games
Developer: Big Huge Games
Developer: Big Huge Games
Publisher: Microsoft
Publisher: Microsoft
Genre: Strategy
Release Date: May 9, 2006 (US)
Release Date: May 26, 2006 (UK)
Release Date: May 9, 2006 (US)
T for Teen: Blood and Gore, Violence
PEGI: 12+
Rise of Nations: Rise of Legends

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Developer: Big Huge Games
Developer: Big Huge Games
Developer: Big Huge Games
Publisher: Microsoft
Publisher: Microsoft
Genre: Strategy
Release Date: May 9, 2006 (US)
Release Date: May 26, 2006 (UK)
Release Date: May 9, 2006 (US)
T for Teen: Blood and Gore, Violence
PEGI: 12+
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Rise of Nations: Rise of Legends Articles

All (11)
Reviews (1)
Features (2)
Previews (5)
News (1)
Related (2)

All Rise of Nations: Rise of Legends Articles

Rise of Nations: Rise of Legends Related Articles

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Rise of Nations: Rise of Legends Reviews

Rise of Nations: Rise of Legends Reviews (May 22, 2006)

Big Huge Games' latest is big fun, but technical issues and poor implementation keep it from being 'legendary.'

Rise of Nations: Rise of Legends Previews

Rise of Legends Multiplayer Hands-On Previews (Apr 6, 2006)

GameSpy throws down in a series of multiplayer gameplay sessions with Big Huge Games' Tim Train.

Rise of Nations: Rise of Legends Features

Rise of Legends -- Nations become Legends Features (Mar 15, 2006)

GameSpy talks with Tim Train about the genesis of Rise of Legends.

Rise of Nations: Rise of Legends -- Hands-On Previews (Feb 3, 2006)

Delsyn goes hands-on with the Magic vs. Technology RTS, meets the new race known as the Cuotl, and has a profound religious experience.

Rise of Nations: Rise of Legends Previews (Dec 9, 2005)

Delsyn goes hands-on with Big Huge Games' magic vs. technology RTS and learns that the real battle in the game isn't what he thought it was.

Rise of Legends: Sand Castles and Mechanical Men Features (Nov 22, 2005)

We discuss magic and technology and the epic clash between them with the Rise of Legends development team.

Rise of Nations: Rise of Legends Previews (Aug 22, 2005)

The 2005 GenCon convention plays host to a demonstration of Big Huge Games' own Da Vinci Code.

Rise of Nations: Rise of Legends News

Rise of Nations: Rise of Legends Dev Diary #1 News (Jul 8, 2005)

Big Huge Games' Tim Train kicks off our Rise of Legends developer diaries by explaining how the game evolved and early design decisions were made.

Rise of Nations: Rise of Legends Previews (May 10, 2005)

The empire-building RTS game takes a turn toward magic vs. technology in a spiritual sequel.