Sid Meier's Civilization V: God & Kings takes players through time as they engage in new quests and global competitions, interact with new types of city-states, and master exciting new systems for land and naval combat. The game features nine new civilizations, each ruled by a new leader, nine new wonders, three original scenarios and dozens of new units, buildings, technologies and resources that have been added to offer even more ways for players to expand their empire on their quest to rule the world.
It's not easy to add entirely new mechanics to a carefully-crafted strategy game like Civilization V. Gods & Kings takes two elements that were specifically excluded from Civ V, religion and espionage, and introduces them to a game that was engineered to be as tight as a drum and sometimes as confining as a straitjacket. The results are better than you might expect, but don't expect miracles from gods or kings: Civilization V remains the same game you've always known. Read More »
Ever imagined how rad it would be to start your own religion with you as its almighty leader? Well guess what, Proto-Popes, Sid Meier's Civilization V: Gods & Kings is going to let you do just that. According to the developer diary below, all you have to do is wait for a prophet to show up, and then your people get real religious. Gosh, if it was that easy, why didn't I think of it before? Think of all the funny hats I could be wearing! Read More »
One of the most interesting things about the Civilization games is how they represent historical facts through gameplay. For example, in the upcoming Civilization V expansion Gods & Kings, Ethiopia's ability to defend itself from European colonialists is represented by a combat bonus attained when its cities are outnumbered. Attila the Hun's famous raiding ability is shown off with a massive battering ram that replaces traditional spearmen units. To further show off how the folks at Firaxis are representing the nine new civilizations in the expansion, check out the trailer. Read More »
Earlier today we covered how Religion works in Civilization V: Gods & Kings: Like L. Ron Hubbard, you can create, name, and customize your very own faith and spread it around the world and use it to advance your civilization. Now that we know how to use it, it's time to abuse it for the purposes of spreading juvenile humor around the globe. Read More »
When 2K and Firaxis announced the Civilization 5: Gods & Kings expansion, turn-based strategy fans in the GameSpy offices gave a standing ovation to the return of religion and espionage, and a promise of a much-needed combat revamp. Now that I've had a chance to go hands-on with a preview build, it's time to look back through my notes and compare and contrast what I played with what was promised. So, how'd it do? Let's take a look. Read More »
Also known as: Civilization 5: Gods & Kings, Sid Meier's Civilization 5: Gods and Kings, Civ V: Gods & Kings, Sid Meier's Civilisation V: Gods & Kings
Release Region: United States
Release Date: June 19, 2012
Publisher: 2K Games
Release Region: United Kingdom
Release Date: June 22, 2012
Publisher: 2K Games
Release Region: Australia
Release Date: June 22, 2012
Publisher: 2K Games
Expansion pack for:
Sid Meier's Civilization V (PC)
Also available on: Macintosh
Sid Meier's Civilizati... at IGN
Sid Meier's Civilizati... at GameSpy
Sid Meier's Civilizati... at GameStats
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