Developer: Gameyus
Developer: Gameyus
Developer: Gameyus
Publisher: G2 Games
Genre: Strategy
Release Date: September 8, 2006 (US)
Release Date: April 28, 2006 (UK)
Release Date: September 8, 2006 (US)
T for Teen: Violence
PEGI: 12+
Developer: Gameyus
Developer: Gameyus
Developer: Gameyus
Publisher: G2 Games
Genre: Strategy
Release Date: September 8, 2006 (US)
Release Date: April 28, 2006 (UK)
Release Date: September 8, 2006 (US)
T for Teen: Violence
PEGI: 12+
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Alliance: Future Combat

Alliance: Future Combat is a tactical real-time strategy game that takes modern warfare to the next level. Take control of elite US troops or play as the leader of extremist forces in one of twenty action packed levels of futuristic combat.

The year is 2008. The area between Iran, Afghanistan, India and China has become the Democratic Republic of North Djombystan (DRND). Seeking financial aid from the United States, DRND's leaders allowed the US military to build a top-secret subterranean base on their territory. But even DRND's government is unaware that the heavily fortified base is a research center for genetic engineering on soldiers and a testing laboratory for next-generation weapon systems. When terrorist infiltrators in the government learn of the base, the US government is left with only one option – deploy the elite AEGIS rapid response team to deal with the threat...


Specifications

For more info on these technical requirements and features, please view GameSpy's Specs FAQ.

Features

  • 20 action packed tactical/combat missions.
  • Take command of AEGIS troops or play as the leader of extremists.
  • Control futuristic vehicles, next-gen commando units, advanced aircraft and more.
  • Over 100 types of units: Robotic vehicles, Unmanned aircraft, Snipers, Spies, Engineers.
  • Numerous combat environments: Urban, Rural, Desert and Mountains.
  • Diverse weather and lighting conditions – Fight in fog, rain and in darkness.
  • Voice Control: Order your troops with spoken commands.
  • Special options: satellites, laser guided missiles, plasma rays, air strikes and artillery.
  • No resource gathering, all action all the time!

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