Developer: 3000AD
Developer: 3000AD
Developer: 3000AD
Publisher: 3000AD
Publisher: 3000AD
Genre: Action
Release Date: August 17, 2009 (US)
Release Date: August 17, 2009 (US)
Release Date: August 17, 2009 (US)
Developer: 3000AD
Developer: 3000AD
Developer: 3000AD
Publisher: 3000AD
Publisher: 3000AD
Genre: Action
Release Date: August 17, 2009 (US)
Release Date: August 17, 2009 (US)
Release Date: August 17, 2009 (US)
Bookmark and Share

All Aspect Warfare

All Aspect Warfare tells the story of a surviving group of four combat veterans stuck on a hostile planet, believed dead, hunted by the enemy and in a race against time to either disarm a destructive weapon or get off the planet before it detonates.

The Terrans have been at war with the Gammulan race for years. In an attempt to change the tide of war and take the battle to the enemy, Galactic Command, the Terran military body, launched an all out attack on the Gammulan homeworlds. Deployed in a distant hostile territory on the other side of the known galaxy, GALCOM forces were met with repeated defeat and unprecedented losses. GALCOM deployed another fleet along with a decoy, the GCV-Excalibur, carrying a devastating orbit to surface weapon. The R.A.N.D.O.M (Random Access Nuclear Destruction of Obsolete Matter) weapon, otherwise known as the "planet killer". A weapon which had only been used once before.

After an intense battle, a badly damaged GCV-Excalibur managed to slip through the Gammulan defenses and attempted to land on the nearby Gammulan planet of LV-115. Engaged by undetected planet based Surface To Orbit weaponry, the all but destroyed craft crash landed on the hostile planet. But not before deploying the devastating weapon.

Badly damaged, ninety percent crew loss and with the R.A.N.D.O.M weapon deployed and ticking, the intense planetside battles that ensue tell the story of a surviving group of four combat veterans stuck on a hostile planet, believed dead, hunted by the enemy and in a race against time to either locate and disarm the weapon or get off the planet before it detonates. Problem is, the only way off the planet is through an overwhelming enemy force.


Editions

Also known as: GALCOM: All Aspect Warfare

All Aspect Warfare (PC)

Release Region: United States
Release Date: August 17, 2009
Publisher: 3000AD

Features

  • Massive Open World Mayhem
  • Several first person character classes with various strengths, weaknesses and restrictions
  • Over twenty-four first person weapons of varying types which range from pistols and sniper rifles to machine guns, rocket launchers and various grenades.
  • Various advanced first person inventory items such as cloaking devices, shield enhancements, sensor jammers etc as well as various deployable assets such as gun and rocket turrets
  • Ability to build various in game units such as vehicles, fighters etc. based on Experience Points, rank and other factors
  • Over thirty playable units including vehicles, gunships, fighters, shuttles, naval units etc. All units are class based
  • Gamers are free to play any aspect based on their strengths
  • Full squad command of NPC team members with an intuitive orders interface system.
  • Engaging campaign storyline switches player from one character class to the next as the story moves forward
  • Instant Action missions introduce gamers to the various aspects of playing the various aspects of the game
  • Comprehensive in-game tutorial teaches various aspects of infantry weaponry as well as use of vehicles, gunships and fighters
  • Various multiplayer modes, including co-op mode, player stats tracking and more
  • Fully integrated in-game document viewer with quick access to game commands, manual and tutorial documents

Around the Network