Genre: Adventure
Release Date: November 19, 2008 (US)
Release Date: November 21, 2008 (UK)
Release Date: August 13, 2009 (AU)
T for Teen: Alcohol and Tobacco Reference, Animated Blood, Cartoon Violence, Crude Humor, Mild Language, Suggestive Themes
PEGI: RP
OFLC: PG
A Vampyre Story

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Genre: Adventure
Release Date: November 19, 2008 (US)
Release Date: November 21, 2008 (UK)
Release Date: August 13, 2009 (AU)
T for Teen: Alcohol and Tobacco Reference, Animated Blood, Cartoon Violence, Crude Humor, Mild Language, Suggestive Themes
PEGI: RP
OFLC: PG
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A Vampyre Story

From a development staff made wholly of former LucasArts adventure gaming gurus comes this frightful and fantastical point-and-click adventure game. Combining 3D animation and 2D designs, the game follows the opera starlett, Mona, a woman kidnapped by Baron Shrowdy Von Kiefer and slowly becoming a creature of the night after coming under the vampire's spell. As she seeks to venture away from his gothic island-set castle, she'll have to learn to control her vampyric powers of turning into a bat, hypnotizing people, turning into vapor, and drinking blood from humans. Her friendly bat acquaintance, Froderick, will join her on her quest.


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Editions

Also known as: A Vampire Story, A Vampire's Story

A Vampyre Story (PC)

Release Region: United States
Release Date: November 19, 2008
Publisher: The Adventure Company

ESRB T for Teen Alcohol and Tobacco Reference, Animated Blood, Cartoon Violence, Crude Humor, Mild Language, Suggestive Themes

A Vampyre Story (PC)

Release Region: United Kingdom
Release Date: November 21, 2008
Publisher: Focus Home Interactive

A Vampyre Story (PC)

Release Region: Australia
Release Date: August 13, 2009
Publisher: The Adventure Company

Features

  • A point-and-click adventure game created by former LucasArts employees.
  • Over 50 hand-painted locations, in part over several screens, to explore and investigate.
  • Over 20 characters, from plain weird to downright terrifying.
  • Over 20 hours of brainteasing fun.
  • Vampire abilities influence game events.

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