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alephone and marathon-trilogy: remove, updated in pkgsrc



Module Name:	pkgsrc-wip
Committed By:	Yorick Hardy <yorickhardy%gmail.com@localhost>
Pushed By:	yhardy
Date:		Thu Apr 27 15:50:28 2023 +0200
Changeset:	505c8706d1a67ca8aa7d264ab8c76ae9e03c5db3

Removed Files:
	alephone/COMMIT_MSG
	alephone/DESCR
	alephone/MESSAGE
	alephone/Makefile
	alephone/PLIST
	alephone/distinfo
	alephone/patches/patch-Source__Files_RenderMain_OGL__Headers.h
	alephone/patches/patch-Source__Files_RenderMain_OGL__Render.cpp
	alephone/patches/patch-Source__Files_RenderMain_OGL__Setup.cpp
	alephone/patches/patch-Source__Files_RenderOther_screen.cpp
	alephone/patches/patch-configure
	alephone/scenario.mk
	marathon-trilogy/DESCR
	marathon-trilogy/MESSAGE
	marathon-trilogy/Makefile
	marathon-trilogy/PLIST
	marathon-trilogy/distinfo

Log Message:
alephone and marathon-trilogy: remove, updated in pkgsrc

To see a diff of this commit:
https://wip.pkgsrc.org/cgi-bin/gitweb.cgi?p=pkgsrc-wip.git;a=commitdiff;h=505c8706d1a67ca8aa7d264ab8c76ae9e03c5db3

Please note that diffs are not public domain; they are subject to the
copyright notices on the relevant files.

diffstat:
 alephone/COMMIT_MSG                                | 324 ----------------
 alephone/DESCR                                     |   8 -
 alephone/MESSAGE                                   |   9 -
 alephone/Makefile                                  |  39 --
 alephone/PLIST                                     | 130 -------
 alephone/distinfo                                  |  10 -
 .../patch-Source__Files_RenderMain_OGL__Headers.h  |  19 -
 .../patch-Source__Files_RenderMain_OGL__Render.cpp |  15 -
 .../patch-Source__Files_RenderMain_OGL__Setup.cpp  |  15 -
 .../patch-Source__Files_RenderOther_screen.cpp     |  15 -
 alephone/patches/patch-configure                   |  18 -
 alephone/scenario.mk                               |   5 -
 marathon-trilogy/DESCR                             |   3 -
 marathon-trilogy/MESSAGE                           |  13 -
 marathon-trilogy/Makefile                          |  47 ---
 marathon-trilogy/PLIST                             | 407 ---------------------
 marathon-trilogy/distinfo                          |  11 -
 17 files changed, 1088 deletions(-)

diffs:
diff --git a/alephone/COMMIT_MSG b/alephone/COMMIT_MSG
deleted file mode 100644
index ff9a337a61..0000000000
--- a/alephone/COMMIT_MSG
+++ /dev/null
@@ -1,324 +0,0 @@
-games/alephone: update to alephone-20230119 (1.6.1)
-
-Aleph One 1.6.1
-===============
-
-This is a bugfix release:
-
-  * Be less aggressive with mega honk fix
-  * Fixes Linux builds without ffmpeg
-  * Fixes a crash when a Lua script adds a side and interpolation is enabled (#321)
-  * Fixes the classic aim limits checkbox
-  * Adds support for FLAC playback (MML music only)
-  * Fix cinematic fade in when the transition period is low
-  * Works around a change in the latest SDL behavior on Macs (#398)
-  * Changes the flatpak identifier to match the existing macOS bundle identifier
-
-Aleph One 1.6
-=============
-
-This is a maintenance release, with mostly bug fixes and library and build system updates. We have also added Linux Flatpaks to
-make installing the games easier in Linux.
-
-Deprecations:
-
-  * <shader> debug MML is deprecated and will be removed in a future release
-  * The network microphone is deprecated and will be removed in a future release. The net mic key will be repurposed as a Lua
-    trigger.
-
-Changes:
-
-  * Updated to SDL 2.24 for improved controller support
-  * Aleph One now requires a C++17 compiler
-  * (Lua) Allow passing nil to Monster:attack (#331)
-  * (Lua) Add Platform.tag accessor (#373)
-  * Remove classic aim limits from modern mouse feel; add a checkbox for classic aim limits
-  * Lower default mouse sensitivity
-  * Disable 3D perspective by default
-  * Rename "Interface Button Sounds" checkbox to "In Game F-Key Sounds" (#255)
-  * Disable transparent liquids by default in Marathon 2 and Marathon Infinity; they can be enabled by going to Environment ->
-    Plugins and enabling the Transparent Liquids plugin
-  * (Lua) added Game.replay for detecting whether a game is film replay
-
-Fixes:
-
-  * Fix teleporting in weapon effect on 60fps + (#308)
-  * Fix the enhanced HUD with software renderer (#334)
-  * Fix HUD not resizing when changing resolution `(#309)
-  * Fix blank frame on map overlay transition in OpenGL mode (#265)
-  * Restore screen flash for Marathon 1 when teleporting in (#336)
-  * Fix UPnP checkbox not working in resume net game dialog (#337)
-  * Fix platform textures when exporting a level
-  * Fix assert thrown on network game when teleporting to another level with disconnected player (#66)
-  * Fix controller feel analog/d-pad when saving prefs (#160)
-  * Fix intro video not rendering when no audio stream; fixes EVIL's opening movie (#346)
-  * Fix missing initialization in Lua damage_player (#348)
-  * Fix the MegaHonk. RIP MegaHonk. (#339)
-  * Add suport for ffmpeg 5 (#349)
-  * Fix a Linux segfault at shutdown (#340)
-  * Allow binding mouse buttons to forward/backward/sidestep (#333)
-  * Remove the Vidmaster Oath from Marathon 1 (#355)
-  * Fix MML plugin replacement font erased on first level load (#364)
-  * Use GL_MIRRORED_REPEAT instead of GL_MIRRORED_REPEAT_ARB; fixes solid colored landscape on some OpenGL drivers
-  * Implement transparency in the static shader; compilers now fade out as in software
-  * Fix use of caps lock as run key (#294)
-  * Suppress weapon flare when Lua cameras are in use (#316)
-  * Fix default preference plugins disabling in Windows
-  * Fix animated 3D models
-  * Fix reloading physics model if not loaded from embedded map (#317)
-
-Aleph One 1.5
-=============
-
-Changes:
-
-  * Numerous bug fixes
-  * Additional Lua functionality (see Lua.html)
-  * Support for Apple Silicon
-  * Improved UPnP router configuration support (now using miniupnp)
-  * Adds an FOV override slider and warning
-  * Adds a checkbox for native file dialogs (mac OS and Windows only)
-  * Unbundles high-res plugins. See High-Res Replacements for separate download links.
-
-1.5rc1 Pre-release
-==================
-
-Changes:
-
-  * Bug fixes
-  * Additional Lua functionality (see Lua.html)
-  * macOS: support for Apple Silicon
-  * Updated UPnP router configuration support (now using miniupnp)
-  * Add an FOV override slider and warning
-  * macOS and Windows: added a checkbox for native file dialogs
-  * Removed high-res plugins from all-in-one downloads. There are many more options now than there were when we started bundling
-    them, so this will give users more flexibility. Links to the old textures and a guide to hi-res textures will be provided soon;
-    in the meantime the data files with hi-res plugins can be found in the 1.4 release.
-
-Aleph One 1.4
-=============
-
-Note: This release is not network compatible with Aleph One 1.3 and earlier.
-
-Changes:
-
-  * Adds support for Lua ephemera: optional scripted effects like precipitation or gore, that can be turned on and off without
-    affecting saved games, films, and net games
-  * Adds a new "Editor" mode that integrates better with Weland for seamless visual mode editing
-  * Adds new high frame rate interpolation. Choose 30 fps for authentic classic play, 60 fps or 120 fps capped, or unlimited fps
-  * Adds many new Lua API functions. See Lua.html for details
-  * Adds support for weapon hot keys. Hot keys 1-9 switch weapons, but can be overridden by Lua scripts; hot keys 10-12 are
-    reserved for Lua scripts
-  * Restores some retro/nostalgia features in the software renderer: every-other-line mode, and 8-bit color
-  * MML/Lua can now set the maximum inventory on a per-difficulty level. This should add versatility for balancing difficulty in
-    new scenarios
-
-1.4rc1 Pre-release
-==================
-
-Changes since 1.4pre2:
-
-  * add support for weapon hotkeys; hotkeys 1-9 switch weapons, but can be overridden by Lua; and another 3 hotkeys are available
-    for Lua
-  * restore some retro/nostalgia features in the software renderer: every-other-lines mode, and 8-bit mode
-  * MML/Lua can now set the maximum inventory on a per-difficulty level
-  * numerous new Lua API additions
-  * bug fixes
-
-Note: Aleph One 1.4rc1 is not network compatible with previous versions, due to the addition of hotkeys
-
-1.4pre2 Pre-release
-===================
-
-Changes:
-
-  * High frame rate interpolation; choose 30 fps for authentic classic play, 60 fps or 120 fps capped, or unlimited fps
-  * New Lua API functions
-  * Bug fixes
-
-1.4pre1 Pre-release
-===================
-
-This is a preview release, with support for ephemera (optional scripted render effects like precipitation or extra gore) and a new
-"editor" mode that integrates better with Weland 1.4.5
-
-Aleph One 1.3.1
-===============
-
-Changes:
-
-  * Fixes an issue saving/playing back Aleph One films using the original Marathon data files
-  * Fixes wobble transfer mode glow maps
-
-Aleph One 1.3
-=============
-
-Major Changes:
-
-  * Uses SDL 2 for much-improved compatibility with new operating systems
-  * Better support for game controllers
-  * Better performance for the software renderer
-  * Improved mouse control options, with settings for Classic and Modern mouse control
-  * Better support for high-dpi displays
-  * New controls dialog, which allows simultaneous key, mouse, and controller bindings
-  * More authentic static effect when using OpenGL
-  * Adds a stash for sharing info between Lua states
-  * Better support for Unicode characters in Windows (should fix Rubicon X)
-  * Better support for original Marathon scenarios including Trojan, which now works fully
-  * A separate 64-bit Windows build is available
-  * Better master volume and music volume controls
-  * Video export bitrate depends on the video resolution, which leads to much improved export at 1080p with default settings
-  * Mac apps are now notarized by Apple
-  * Original games now default to more authentic settings on first install; high res plugins are still included but are not enabled
-    by default
-
-Aleph One 1.3rc1
-================
-
- (No changes listed)
-
-Aleph One 1.3b3
-===============
-
- (No changes listed)
-
-Aleph One 1.3b2
-===============
-
- (No changes listed)
-
-Aleph One 1.3b1 (2018-09-30)
-===============
-
- (No changes listed)
-
-Aleph One 1.3a1
-===============
-
-This is a pre-release to allow community members to assist in testing some internal code changes. Please see the Pfhorums thread if
-you would like to help.
-
-The latest stable release is: Aleph One 1.2.1
-
-Aleph One 1.2.1
-===============
-
-The 1.2.1 release fixes a crashing bug when carnage message MML is used. Otherwise it is identical to the 1.2 release.
-
-Aleph One 1.2
-=============
-
-The Aleph One 1.2 release features online leaderboards and game statistics, a streamlined saved-game system, and full multiplayer
-support for the original Marathon game. This release also includes a number of other new features and bug fixes.
-
-If you do not use the bundled downloads, we recommend that you update your scenario files. Each game includes a new plugin for the
-online leaderboards, and the Marathon scenario includes an important compatibility fix.
-
-Aleph One 1.2 is not network compatible with the previous stable release.
-
-Online features
-
-Aleph One now integrates with the online leaderboards and player stats at lhowon.org. Sign up within Aleph One to send your
-Marathon, Marathon 2, and Marathon Infinity game results to lhowon.org, where you can see your overall win percentage, kill totals,
-and more.
-
-From the new "Internet" preferences section, you can register your chat name, opt in to player stats, and configure other options
-relating to online play.
-
-Saved games
-
-Saving your game no longer stops the action until you type in a name. Each time you use a pattern buffer, a new saved game is
-created. The "Continue Saved Game" dialog shows you the in-game location, date, and game time for every save. Use the "Load Other"
-button to open a saved game from an earlier version of Aleph One.
-
-Marathon compatibility
-
-  * Cooperative play is now supported in the original Marathon scenario
-  * Net games no longer use incorrect physics models
-  * Goal checking in repair levels now matches the original game
-  * Grenade trajectory in low-gravity levels now matches the original game
-  * Certain terminals and rechargers could be activated when they shouldn't have been. You must use the 1.2 scenario data files to
-    get this update.
-  * If you have an existing saved game on an "exploration" level, you may need to re-explore the level before you can exit. We
-    apologize for the inconvenience.
-
-Lua
-
-  * Additions to the Lua API:
-      - Triggers.projectile_created()
-      - Game.dead_players_drop_items
-      - Level.index
-      - Level.map_checksum
-      - Line.visible_on_automap
-      - Polygon.visible_on_automap
-  * Additions to the Lua HUD API:
-      - Level.name
-      - Level.index
-      - Level.map_checksum
-  * Custom fields on projectiles, monsters, etc. are cleared when the object is destroyed
-  * Lua error messages contain more diagnostic info
-  * Player:find_action_key_target() no longer triggers side effects
-
-Other changes
-
-  * New preferences:
-      - Camera Bobbing (Graphics) — if disabled, the camera and weapon will remain steady, to reduce motion sickness
-      - Join Pregame Lobby by Default (Internet -> Pregame Lobby) — if checked, when you choose "Join Network Game", Aleph One
-        automatically presses "Find Internet Game" on the next screen. Hold down the Alt (Option) key to join a local game.
-      - Use Netscript in Films, Netscript File (Environment) — use these preferences to play back films of games recorded with
-        netscripts. Solo Lua scripts are no longer loaded during playback of net game films.
-  * Logging in to the pregame lobby uses HTTPS to protect your password
-  * The editing cursor in text fields can be moved with the arrow keys or the mouse
-  * Command history in the Lua/chat console can be accessed with the up and down arrow keys
-  * Team color selection in the Join dialog is disabled when the game does not support teams
-  * Plugin API changes:
-      - Scenario compatibility, to create plugins that load only for specific scenarios
-      - More combinations of items are allowed within a single plugin
-  * The Plugins dialog (Preferences > Environment > Plugins) lists the components of each plugin
-  * Lua HUD support is available by plugin only
-  * A custom port can be used when gathering net games. The port number can only be changed by editing the XML preferences file.
-
-Crashes fixed
-
-  * Maps with invalid light indexes in OpenGL (Shader) renderer
-  * 3D models lacking texture coordinates
-  * #STATIC command in terminals (SF #580)
-  * Joining a net game after a "map not found" film playback error (SF #504)
-
-Graphical fixes
-
-  * 3D models display even when their center point is behind player
-  * Repair chip inventory is shown in Marathon Enhanced HUD plugin
-  * Carnage messages during film replay are shown for the currently viewed player
-  * Static, pulsate, and wobble transfer modes improved in OpenGL (Shader) renderer
-  * <player light="..."> MML setting respected in OpenGL (Shader) renderer
-  * Motion sensor on magnetic levels works properly when frame rate lags (SF #372)
-  * Styled chat names display properly in pregame lobby game info dialog
-
-Platform-specific fixes
-
-  * Linux:
-      - A new configure script now succeeds when optional dependencies are missing. The script also summarizes which features are
-        enabled. Packagers should review the configure options, which have changed.
-      - Aleph One builds and runs with more versions of FFmpeg / libav (SF #576, #578, #582)
-      - Web links no longer cause Aleph One to become unresponsive on some systems
-  * Mac OS X:
-      - Drag-and-drop now works in 10.10 (Yosemite)
-      - Updated third-party libraries
-  * Windows:
-      - The .save level console command successfully overwrites existing files
-      - Updated third-party libraries
-
-Other fixes
-
-  * MML from solo Lua plugins is no longer loaded after all other plugins
-  * Plugins ignore references to non-existent files
-  * Popping is reduced in certain ambient sounds
-  * Various MML settings are correctly reset when changing levels
-  * Some common but unhelpful messages are no longer written to the log file
-  * File-overwrite dialogs respect the "Hide file extensions" preference
-  * The first save in a cooperative game is less likely to fail
-  * Saving a game creates fewer temporary files
-  * Solo Lua is loaded when continuing a saved game even when the map file is missing
-  * Joystick/mouse buttons mapped to map or volume controls are no longer ignored
-  * UPnP configuration now works with more routers
diff --git a/alephone/DESCR b/alephone/DESCR
deleted file mode 100644
index 9d986f5f9d..0000000000
--- a/alephone/DESCR
+++ /dev/null
@@ -1,8 +0,0 @@
-Just before Bungie was acquired by Microsoft, they released the engine to
-their acclaimed Marathon 2 under the GPL.  This has evolved into Aleph One,
-which makes it possible to play the classic Marathon Trilogy on a wide
-range of systems with improved features like OpenGL and internet play.
-
-Also see:
-   http://trilogyrelease.bungie.org  (the original free downloads)
-   http://traxus.bungie.org  (information and more third-party scenarios)
diff --git a/alephone/MESSAGE b/alephone/MESSAGE
deleted file mode 100644
index 134e5da0f4..0000000000
--- a/alephone/MESSAGE
+++ /dev/null
@@ -1,9 +0,0 @@
-===========================================================================
-$NetBSD: MESSAGE,v 1.1 2012/02/12 14:17:10 wiz Exp $
-
-Aleph One, the game engine, is installed. You will need data files in order
-to play any games.
-
-See games/marathon-trilogy or any other games/marathon-* package.
-
-===========================================================================
diff --git a/alephone/Makefile b/alephone/Makefile
deleted file mode 100644
index 63bfddf9b5..0000000000
--- a/alephone/Makefile
+++ /dev/null
@@ -1,39 +0,0 @@
-# $NetBSD: Makefile,v 1.26 2020/03/20 11:57:39 nia Exp $
-
-DISTNAME=	AlephOne-20230119
-PKGNAME=	${DISTNAME:tl}
-CATEGORIES=	games
-MASTER_SITES+=	${MASTER_SITE_GITHUB:=Aleph-One-Marathon/}
-EXTRACT_SUFX=	.tar.bz2
-GITHUB_PROJECT=	alephone
-GITHUB_RELEASE=	release-20230119
-
-MAINTAINER=	christtrekker%users.sourceforge.net@localhost
-HOMEPAGE=	https://alephone.lhowon.org/
-COMMENT=	Classic 2.5D FPS game engine, updated to use SDL
-LICENSE=	gnu-gpl-v2
-
-USE_LANGUAGES=		c c++03
-USE_TOOLS+=		pkg-config gmake
-GNU_CONFIGURE=		yes
-
-CONFIGURE_ARGS+=	--with-boost=${PREFIX}
-
-.include "../../archivers/zziplib/buildlink3.mk"
-.include "../../audio/libmad/buildlink3.mk"
-.include "../../audio/libsndfile/buildlink3.mk"
-.include "../../audio/libvorbis/buildlink3.mk"
-.include "../../audio/speexdsp/buildlink3.mk"
-.include "../../devel/SDL2/buildlink3.mk"
-.include "../../fonts/SDL2_ttf/buildlink3.mk"
-BUILDLINK_API_DEPENDS.boost-headers+=	boost-headers>=1.53
-.include "../../devel/boost-headers/buildlink3.mk"
-BUILDLINK_API_DEPENDS.boost-libs+=	boost-libs>=1.53
-.include "../../devel/boost-libs/buildlink3.mk"
-.include "../../graphics/glew/buildlink3.mk"
-.include "../../graphics/png/buildlink3.mk"
-.include "../../graphics/SDL2_image/buildlink3.mk"
-.include "../../multimedia/ffmpeg4/buildlink3.mk"
-.include "../../net/SDL2_net/buildlink3.mk"
-
-.include "../../mk/bsd.pkg.mk"
diff --git a/alephone/PLIST b/alephone/PLIST
deleted file mode 100644
index e3bca1e065..0000000000
--- a/alephone/PLIST
+++ /dev/null
@@ -1,130 +0,0 @@
-@comment $NetBSD: PLIST,v 1.4 2012/12/12 10:22:37 wiz Exp $
-bin/alephone
-man/man6/alephone.6
-share/AlephOne/MML/Interface_Rects.mml
-share/AlephOne/MML/Transparent_Liquids.mml
-share/AlephOne/MML/Transparent_Sprites.mml
-share/AlephOne/Plugins/Default_Theme/DejaVuLGCSansCondensed-Bold.ttf
-share/AlephOne/Plugins/Default_Theme/DejaVuLGCSansCondensed-BoldBold.ttf
-share/AlephOne/Plugins/Default_Theme/DejaVuLGCSansCondensed-BoldOblique.ttf
-share/AlephOne/Plugins/Default_Theme/LICENSE-DejaVu
-share/AlephOne/Plugins/Default_Theme/Plugin.xml
-share/AlephOne/Plugins/Default_Theme/SquarishSansCT.README
-share/AlephOne/Plugins/Default_Theme/Squarish_Sans_CT_Medium.ttf
-share/AlephOne/Plugins/Default_Theme/button_c.bmp
-share/AlephOne/Plugins/Default_Theme/button_c_p.bmp
-share/AlephOne/Plugins/Default_Theme/button_l.bmp
-share/AlephOne/Plugins/Default_Theme/button_l_p.bmp
-share/AlephOne/Plugins/Default_Theme/button_r.bmp
-share/AlephOne/Plugins/Default_Theme/button_r_p.bmp
-share/AlephOne/Plugins/Default_Theme/frame_b.bmp
-share/AlephOne/Plugins/Default_Theme/frame_bl.bmp
-share/AlephOne/Plugins/Default_Theme/frame_br.bmp
-share/AlephOne/Plugins/Default_Theme/frame_l.bmp
-share/AlephOne/Plugins/Default_Theme/frame_r.bmp
-share/AlephOne/Plugins/Default_Theme/frame_t.bmp
-share/AlephOne/Plugins/Default_Theme/frame_tl.bmp
-share/AlephOne/Plugins/Default_Theme/frame_tr.bmp
-share/AlephOne/Plugins/Default_Theme/list_b.bmp
-share/AlephOne/Plugins/Default_Theme/list_bl.bmp
-share/AlephOne/Plugins/Default_Theme/list_br.bmp
-share/AlephOne/Plugins/Default_Theme/list_l.bmp
-share/AlephOne/Plugins/Default_Theme/list_r.bmp
-share/AlephOne/Plugins/Default_Theme/list_t.bmp
-share/AlephOne/Plugins/Default_Theme/list_tl.bmp
-share/AlephOne/Plugins/Default_Theme/list_tr.bmp
-share/AlephOne/Plugins/Default_Theme/slider.bmp
-share/AlephOne/Plugins/Default_Theme/slider_c.bmp
-share/AlephOne/Plugins/Default_Theme/slider_l.bmp
-share/AlephOne/Plugins/Default_Theme/slider_r.bmp
-share/AlephOne/Plugins/Default_Theme/theme2.mml
-share/AlephOne/Plugins/Default_Theme/thumb_b.bmp
-share/AlephOne/Plugins/Default_Theme/thumb_bc.bmp
-share/AlephOne/Plugins/Default_Theme/thumb_c.bmp
-share/AlephOne/Plugins/Default_Theme/thumb_t.bmp
-share/AlephOne/Plugins/Default_Theme/thumb_tc.bmp
-share/AlephOne/Plugins/Default_Theme/tiny_button_c.bmp
-share/AlephOne/Plugins/Default_Theme/tiny_button_l.bmp
-share/AlephOne/Plugins/Default_Theme/tiny_button_r.bmp
-share/icons/hicolor/128x128/mimetypes/application-x-alephone-fila.png
-share/icons/hicolor/128x128/mimetypes/application-x-alephone-imga.png
-share/icons/hicolor/128x128/mimetypes/application-x-alephone-musa.png
-share/icons/hicolor/128x128/mimetypes/application-x-alephone-phya.png
-share/icons/hicolor/128x128/mimetypes/application-x-alephone-scea.png
-share/icons/hicolor/128x128/mimetypes/application-x-alephone-sgaa.png
-share/icons/hicolor/128x128/mimetypes/application-x-alephone-shpa.png
-share/icons/hicolor/128x128/mimetypes/application-x-alephone-snda.png
-share/icons/hicolor/128x128/mimetypes/text-x-alephone-mml.png
-share/icons/hicolor/16x16/mimetypes/application-x-alephone-fila.png
-share/icons/hicolor/16x16/mimetypes/application-x-alephone-imga.png
-share/icons/hicolor/16x16/mimetypes/application-x-alephone-musa.png
-share/icons/hicolor/16x16/mimetypes/application-x-alephone-phya.png
-share/icons/hicolor/16x16/mimetypes/application-x-alephone-scea.png
-share/icons/hicolor/16x16/mimetypes/application-x-alephone-sgaa.png
-share/icons/hicolor/16x16/mimetypes/application-x-alephone-shpa.png
-share/icons/hicolor/16x16/mimetypes/application-x-alephone-snda.png
-share/icons/hicolor/16x16/mimetypes/text-x-alephone-mml.png
-share/icons/hicolor/22x22/mimetypes/application-x-alephone-fila.png
-share/icons/hicolor/22x22/mimetypes/application-x-alephone-imga.png
-share/icons/hicolor/22x22/mimetypes/application-x-alephone-musa.png
-share/icons/hicolor/22x22/mimetypes/application-x-alephone-phya.png
-share/icons/hicolor/22x22/mimetypes/application-x-alephone-scea.png
-share/icons/hicolor/22x22/mimetypes/application-x-alephone-sgaa.png
-share/icons/hicolor/22x22/mimetypes/application-x-alephone-shpa.png
-share/icons/hicolor/22x22/mimetypes/application-x-alephone-snda.png
-share/icons/hicolor/22x22/mimetypes/text-x-alephone-mml.png
-share/icons/hicolor/24x24/mimetypes/application-x-alephone-fila.png
-share/icons/hicolor/24x24/mimetypes/application-x-alephone-imga.png
-share/icons/hicolor/24x24/mimetypes/application-x-alephone-musa.png
-share/icons/hicolor/24x24/mimetypes/application-x-alephone-phya.png
-share/icons/hicolor/24x24/mimetypes/application-x-alephone-scea.png
-share/icons/hicolor/24x24/mimetypes/application-x-alephone-sgaa.png
-share/icons/hicolor/24x24/mimetypes/application-x-alephone-shpa.png
-share/icons/hicolor/24x24/mimetypes/application-x-alephone-snda.png
-share/icons/hicolor/24x24/mimetypes/text-x-alephone-mml.png
-share/icons/hicolor/256x256/mimetypes/application-x-alephone-fila.png
-share/icons/hicolor/256x256/mimetypes/application-x-alephone-imga.png
-share/icons/hicolor/256x256/mimetypes/application-x-alephone-musa.png
-share/icons/hicolor/256x256/mimetypes/application-x-alephone-phya.png
-share/icons/hicolor/256x256/mimetypes/application-x-alephone-scea.png
-share/icons/hicolor/256x256/mimetypes/application-x-alephone-sgaa.png
-share/icons/hicolor/256x256/mimetypes/application-x-alephone-shpa.png
-share/icons/hicolor/256x256/mimetypes/application-x-alephone-snda.png
-share/icons/hicolor/256x256/mimetypes/text-x-alephone-mml.png
-share/icons/hicolor/32x32/mimetypes/application-x-alephone-fila.png
-share/icons/hicolor/32x32/mimetypes/application-x-alephone-imga.png
-share/icons/hicolor/32x32/mimetypes/application-x-alephone-musa.png
-share/icons/hicolor/32x32/mimetypes/application-x-alephone-phya.png
-share/icons/hicolor/32x32/mimetypes/application-x-alephone-scea.png
-share/icons/hicolor/32x32/mimetypes/application-x-alephone-sgaa.png
-share/icons/hicolor/32x32/mimetypes/application-x-alephone-shpa.png
-share/icons/hicolor/32x32/mimetypes/application-x-alephone-snda.png
-share/icons/hicolor/32x32/mimetypes/text-x-alephone-mml.png
-share/icons/hicolor/48x48/mimetypes/application-x-alephone-fila.png
-share/icons/hicolor/48x48/mimetypes/application-x-alephone-imga.png
-share/icons/hicolor/48x48/mimetypes/application-x-alephone-musa.png
-share/icons/hicolor/48x48/mimetypes/application-x-alephone-phya.png
-share/icons/hicolor/48x48/mimetypes/application-x-alephone-scea.png
-share/icons/hicolor/48x48/mimetypes/application-x-alephone-sgaa.png
-share/icons/hicolor/48x48/mimetypes/application-x-alephone-shpa.png
-share/icons/hicolor/48x48/mimetypes/application-x-alephone-snda.png
-share/icons/hicolor/48x48/mimetypes/text-x-alephone-mml.png
-share/icons/hicolor/64x64/mimetypes/application-x-alephone-fila.png
-share/icons/hicolor/64x64/mimetypes/application-x-alephone-imga.png
-share/icons/hicolor/64x64/mimetypes/application-x-alephone-musa.png
-share/icons/hicolor/64x64/mimetypes/application-x-alephone-phya.png
-share/icons/hicolor/64x64/mimetypes/application-x-alephone-scea.png
-share/icons/hicolor/64x64/mimetypes/application-x-alephone-sgaa.png
-share/icons/hicolor/64x64/mimetypes/application-x-alephone-shpa.png
-share/icons/hicolor/64x64/mimetypes/application-x-alephone-snda.png
-share/icons/hicolor/64x64/mimetypes/text-x-alephone-mml.png
-share/icons/hicolor/96x96/mimetypes/application-x-alephone-fila.png
-share/icons/hicolor/96x96/mimetypes/application-x-alephone-imga.png
-share/icons/hicolor/96x96/mimetypes/application-x-alephone-musa.png
-share/icons/hicolor/96x96/mimetypes/application-x-alephone-phya.png
-share/icons/hicolor/96x96/mimetypes/application-x-alephone-scea.png
-share/icons/hicolor/96x96/mimetypes/application-x-alephone-sgaa.png
-share/icons/hicolor/96x96/mimetypes/application-x-alephone-shpa.png
-share/icons/hicolor/96x96/mimetypes/application-x-alephone-snda.png
-share/icons/hicolor/96x96/mimetypes/text-x-alephone-mml.png
-share/mime/packages/alephone.xml
diff --git a/alephone/distinfo b/alephone/distinfo
deleted file mode 100644
index 89743664d8..0000000000
--- a/alephone/distinfo
+++ /dev/null
@@ -1,10 +0,0 @@
-$NetBSD: distinfo,v 1.11 2021/10/26 10:43:45 nia Exp $
-
-BLAKE2s (AlephOne-20230119.tar.bz2) = c21e491f9bd0192f2601dc203eebb8345d727cc036cd44879044219a9106038f
-SHA512 (AlephOne-20230119.tar.bz2) = bb9a47d09e7732051088e255314b489cf8a0185d2d1da094be66b902dbe269f6dabd211f8278e5981ec0b93ab364ac2d2d2a85002d8cb346392398f9c40670c5
-Size (AlephOne-20230119.tar.bz2) = 6109704 bytes
-SHA1 (patch-Source__Files_RenderMain_OGL__Headers.h) = 814a90cc8b4998385eba04fb07d5c5a5bf98f158
-SHA1 (patch-Source__Files_RenderMain_OGL__Render.cpp) = 79249e5a1756a71d214b0c54501868155dfa6d80
-SHA1 (patch-Source__Files_RenderMain_OGL__Setup.cpp) = e6feda9aa47ce52b9d46a31a1a96364f8a0ad540
-SHA1 (patch-Source__Files_RenderOther_screen.cpp) = 356bc6a8a52e96cd44cadc038f6dee5ef28afe59
-SHA1 (patch-configure) = e667f16efe23256717d8136d08410f3d89fa51b5
diff --git a/alephone/patches/patch-Source__Files_RenderMain_OGL__Headers.h b/alephone/patches/patch-Source__Files_RenderMain_OGL__Headers.h
deleted file mode 100644
index f52d31f6d9..0000000000
--- a/alephone/patches/patch-Source__Files_RenderMain_OGL__Headers.h
+++ /dev/null
@@ -1,19 +0,0 @@
-$NetBSD$
-
-Use GLEW for GL extensions, works around a linking problem on NetBSD.
-
---- Source_Files/RenderMain/OGL_Headers.h.orig	2021-06-26 01:15:50.000000000 +0000
-+++ Source_Files/RenderMain/OGL_Headers.h
-@@ -30,11 +30,8 @@
- 
- #else
- 
--#ifndef GL_GLEXT_PROTOTYPES
--#define GL_GLEXT_PROTOTYPES 1
--#endif
- 
--#include <SDL2/SDL_opengl.h>
-+#include <GL/glew.h>
- 
- #if defined (__APPLE__) && defined(__MACH__)
- #include <OpenGL/glu.h>
diff --git a/alephone/patches/patch-Source__Files_RenderMain_OGL__Render.cpp b/alephone/patches/patch-Source__Files_RenderMain_OGL__Render.cpp
deleted file mode 100644
index 3900aa2043..0000000000
--- a/alephone/patches/patch-Source__Files_RenderMain_OGL__Render.cpp
+++ /dev/null
@@ -1,15 +0,0 @@
-$NetBSD$
-
-Use GLEW for GL extensions, works around a linking problem on NetBSD.
-
---- Source_Files/RenderMain/OGL_Render.cpp.orig	2021-01-17 20:42:00.000000000 +0000
-+++ Source_Files/RenderMain/OGL_Render.cpp
-@@ -513,7 +513,7 @@ bool OGL_StartRun()
- 	// Will stop previous run if it had been active
- 	if (OGL_IsActive()) OGL_StopRun();
- 
--#ifdef __WIN32__
-+#if 1
- 	glewInit();
- #endif
- 
diff --git a/alephone/patches/patch-Source__Files_RenderMain_OGL__Setup.cpp b/alephone/patches/patch-Source__Files_RenderMain_OGL__Setup.cpp
deleted file mode 100644
index 7809c31636..0000000000
--- a/alephone/patches/patch-Source__Files_RenderMain_OGL__Setup.cpp
+++ /dev/null
@@ -1,15 +0,0 @@
-$NetBSD$
-
-Use GLEW for GL extensions, works around a linking problem on NetBSD.
-
---- Source_Files/RenderMain/OGL_Setup.cpp.orig	2021-07-26 23:29:33.000000000 +0000
-+++ Source_Files/RenderMain/OGL_Setup.cpp
-@@ -115,7 +115,7 @@ bool OGL_IsPresent() {return _OGL_IsPres
- 
- bool OGL_CheckExtension(const std::string extension) {
- #ifdef HAVE_OPENGL
--#ifdef __WIN32__
-+#if	1
- 	return glewIsSupported(extension.c_str());
- #else
- 	char *extensions = (char *) glGetString(GL_EXTENSIONS);
diff --git a/alephone/patches/patch-Source__Files_RenderOther_screen.cpp b/alephone/patches/patch-Source__Files_RenderOther_screen.cpp
deleted file mode 100644
index 54b0adef14..0000000000
--- a/alephone/patches/patch-Source__Files_RenderOther_screen.cpp
+++ /dev/null
@@ -1,15 +0,0 @@
-$NetBSD$
-
-Use GLEW for GL extensions, works around a linking problem on NetBSD.
-
---- Source_Files/RenderOther/screen.cpp.orig	2021-10-31 00:46:41.000000000 +0000
-+++ Source_Files/RenderOther/screen.cpp
-@@ -963,7 +963,7 @@ static void change_screen_mode(int width
- 			SDL_GL_CreateContext(main_screen);
- 			context_created = true;
- 		}
--#ifdef __WIN32__
-+#if 1
- 		glewInit();
- #endif
- 		if (!OGL_CheckExtension("GL_ARB_vertex_shader") || !OGL_CheckExtension("GL_ARB_fragment_shader") || !OGL_CheckExtension("GL_ARB_shader_objects") || !OGL_CheckExtension("GL_ARB_shading_language_100"))
diff --git a/alephone/patches/patch-configure b/alephone/patches/patch-configure
deleted file mode 100644
index 1e3444d119..0000000000
--- a/alephone/patches/patch-configure
+++ /dev/null
@@ -1,18 +0,0 @@
-$NetBSD$
-
-Use GLEW for GL extensions, works around a linking problem on NetBSD.
-
---- configure.orig	2022-01-15 21:25:37.000000000 +0000
-+++ configure
-@@ -8784,9 +8784,9 @@ $as_echo_n "checking for OpenGL support.
-      SYS_GL_LIBS="-F/System/Library/Frameworks -framework AGL -framework OpenGL"
-                   CPPFLAGS="$CPPFLAGS -D__DARWIN__ -F/System/Library/Frameworks -I/System/Library/Frameworks/OpenGL.framework/Headers"  ;; #(
-   *-*-linux*) :
--     SYS_GL_LIBS="-lGL -lpthread"  ;; #(
-+     SYS_GL_LIBS="-lGLEW -lGL -lpthread"  ;; #(
-   *) :
--     SYS_GL_LIBS="-lGL"  ;;
-+     SYS_GL_LIBS="-lGLEW -lGL"  ;;
- esac
-         cat confdefs.h - <<_ACEOF >conftest.$ac_ext
- /* end confdefs.h.  */
diff --git a/alephone/scenario.mk b/alephone/scenario.mk
deleted file mode 100644
index d8b81b5401..0000000000
--- a/alephone/scenario.mk
+++ /dev/null
@@ -1,5 +0,0 @@
-# $NetBSD: scenario.mk,v 1.1 2012/02/12 14:17:10 wiz Exp $
-# common Makefile fragment for installing game data playable with Aleph One
-# e.g. games/marathon-* packages
-
-SCENARIO_BASE=	share/AlephOne/Scenarios
diff --git a/marathon-trilogy/DESCR b/marathon-trilogy/DESCR
deleted file mode 100644
index 97f9ac9b4f..0000000000
--- a/marathon-trilogy/DESCR
+++ /dev/null
@@ -1,3 +0,0 @@
-The original trilogy from Bungie, playable using the Aleph One game engine.
-Copyright 1994-1997 Bungie.
-96.9 MB in archives
diff --git a/marathon-trilogy/MESSAGE b/marathon-trilogy/MESSAGE
deleted file mode 100644
index 8fcc90e405..0000000000
--- a/marathon-trilogy/MESSAGE
+++ /dev/null
@@ -1,13 +0,0 @@
-===========================================================================
-$NetBSD: MESSAGE,v 1.1.1.1 2010/02/03 11:19:12 wiz Exp $
-
-The simplest way to play one of these scenarios is to set the ALEPHONE_DATA
-variable to the path of that directory, e.g.
-
-$ ALEPHONE_DATA=/usr/pkg/share/AlephOne/Scenarios/Infinity alephone &
-
-Alternately, you can select the Map, Shapes, Sounds, etc to use individually
-from within the game UI, but that is more tedious.
-
-The "Read Me M1A1.html" file may also be of interest.
-===========================================================================
diff --git a/marathon-trilogy/Makefile b/marathon-trilogy/Makefile
deleted file mode 100644
index 337fd2d53f..0000000000
--- a/marathon-trilogy/Makefile
+++ /dev/null
@@ -1,47 +0,0 @@
-# $NetBSD: Makefile,v 1.3 2018/01/14 17:34:00 rillig Exp $
-#
-
-# This number is rather arbitrary and only for pkgsrc's benefit.
-DISTNAME=	marathon-trilogy-20230119
-CATEGORIES=	games
-DISTFILES=	Marathon-20220115-Data.zip Marathon2-20220115-Data.zip MarathonInfinity-20220115-Data.zip
-MASTER_SITES+=	${MASTER_SITE_GITHUB:=Aleph-One-Marathon/}
-EXTRACT_SUFX=	.zip
-GITHUB_PROJECT=	alephone
-GITHUB_RELEASE=	release-20230119
-
-.for i in ${DISTFILES}
-SITES.${i}=	${MASTER_SITES:=${GITHUB_PROJECT}/releases/download/${GITHUB_RELEASE}/}
-.endfor
-
-MAINTAINER=	christtrekker%users.sourceforge.net@localhost
-HOMEPAGE=	https://alephone.lhowon.org/
-COMMENT=	Bungie game data files, playable with the Aleph One engine
-LICENSE=	generic-nonlicense
-
-# There is no true dependency on Aleph One.  These scenarios cannot be
-# played without it, though.
-#DEPENDS+=	alephone-[0-9]*:../../games/alephone
-
-SCENARIO_BASE=		share/AlephOne/Scenarios
-.for scenario in 1 2 Infinity
-INSTALLATION_DIRS+=	${SCENARIO_BASE}/${scenario} ${SCENARIO_BASE}/${scenario}/Physics\ Models ${SCENARIO_BASE}/${scenario}/Scripts ${SCENARIO_BASE}/${scenario}/Themes ${SCENARIO_BASE}/${scenario}/Tracks
-.endfor
-
-NO_CONFIGURE=	yes
-NO_BUILD=	yes
-
-post-extract:
-	${FIND} ${WRKDIR} -name CVS -print | ${XARGS} -I repl ${RM} -rf "repl"
-	${FIND} ${WRKDIR}/Marathon -type f -exec ${CHMOD} 0644 {} \;
-	${FIND} ${WRKDIR}/Marathon\ 2 -type f -exec ${CHMOD} 0644 {} \;
-	${FIND} ${WRKDIR}/Marathon\ Infinity -type f -exec ${CHMOD} 0644 {} \;
-
-do-install:
-	#install the files into the Scenarios dir
-	#there is no ${INSTALL_...} command with recursive abilities...
-	${CP} -r ${WRKDIR}/Marathon/* ${DESTDIR}${PREFIX}/${SCENARIO_BASE}/1
-	${CP} -r ${WRKDIR}/Marathon\ 2/* ${DESTDIR}${PREFIX}/${SCENARIO_BASE}/2
-	${CP} -r ${WRKDIR}/Marathon\ Infinity/* ${DESTDIR}${PREFIX}/${SCENARIO_BASE}/Infinity
-
-.include "../../mk/bsd.pkg.mk"
diff --git a/marathon-trilogy/PLIST b/marathon-trilogy/PLIST
deleted file mode 100644
index 3ab865fb2a..0000000000
--- a/marathon-trilogy/PLIST
+++ /dev/null
@@ -1,407 +0,0 @@
-@comment $NetBSD: PLIST,v 1.1.1.1 2010/02/03 11:19:12 wiz Exp $
-share/AlephOne/Scenarios/1/Map.scen
-share/AlephOne/Scenarios/1/Marathon.appl
-share/AlephOne/Scenarios/1/Music/00.ogg
-share/AlephOne/Scenarios/1/Music/01.ogg
-share/AlephOne/Scenarios/1/Music/02.ogg
-share/AlephOne/Scenarios/1/Music/03.ogg
-share/AlephOne/Scenarios/1/Music/04.ogg
-share/AlephOne/Scenarios/1/Music/05.ogg
-share/AlephOne/Scenarios/1/Music/06.ogg
-share/AlephOne/Scenarios/1/Music/07.ogg
-share/AlephOne/Scenarios/1/Music/08.ogg
-share/AlephOne/Scenarios/1/Music/09.ogg
-share/AlephOne/Scenarios/1/Music/10.ogg
-share/AlephOne/Scenarios/1/Music/11.ogg
-share/AlephOne/Scenarios/1/Music/12.ogg
-share/AlephOne/Scenarios/1/Music/13.ogg
-share/AlephOne/Scenarios/1/Music/14.ogg
-share/AlephOne/Scenarios/1/Music/15.ogg
-share/AlephOne/Scenarios/1/Physics.phys
-share/AlephOne/Scenarios/1/Plugins/Default HUD/COPYING
-share/AlephOne/Scenarios/1/Plugins/Default HUD/Default_HUD_M1.lua
-share/AlephOne/Scenarios/1/Plugins/Default HUD/FOV.mml
-share/AlephOne/Scenarios/1/Plugins/Default HUD/Plugin.xml
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/720p/alien.png
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/720p/alienwep.png
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/720p/arramo.png
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/720p/arramoused.png
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/720p/chip.png
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/720p/enemy.png
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/720p/fill.png
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/720p/fillshell.png
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/720p/friendly.png
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/720p/grenadeamo.png
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/720p/grenadeamoused.png
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/720p/health_bar_lvl1.png
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/720p/health_bar_lvl2.png
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/720p/health_bar_lvl3.png
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/720p/health_noradar_off.png
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/720p/health_noradar_on.png
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/720p/health_radar_off.png
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/720p/health_radar_on.png
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/720p/objective-indicator-full.png
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/720p/oxygen_bar.png
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/720p/pistolamo.png
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/720p/pistolamoused.png
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/720p/pistolx2.png
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/720p/pistolx2_idle.png
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/720p/radar_screen.png
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/720p/ret_alien.png
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/720p/ret_flame.png
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/720p/ret_machinegun.png
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/720p/ret_pistol.png
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/720p/ret_plasma.png
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/720p/ret_rocket.png
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/720p/score-panel-icon.png
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/720p/score-panel.png
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/720p/score-panel_blue.png
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/720p/score-panel_green.png
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/720p/score-panel_orange.png
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/720p/score-panel_red.png
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/720p/score-panel_slate.png
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/720p/score-panel_violet.png
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/720p/score-panel_white.png
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/720p/score-panel_yellow.png
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/720p/skull.png
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/720p/spnkramo.png
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/720p/spnkramoused.png
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/720p/w_ar.png
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/720p/w_fusion.png
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/720p/w_pistol.png
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/720p/w_rocket.png
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/720p/w_smg.png
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/720p/w_tozt.png
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/720p/weapons.png
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/COPYING
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/FOV.mml
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/Plugin.lua
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/Plugin.xml
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/Readme.txt
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/squarishsans/Squarish Sans CT Regular SC.ttf
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/squarishsans/Squarish Sans CT Regular.ttf
-share/AlephOne/Scenarios/1/Plugins/Enhanced HUD/squarishsans/SquarishSansCT.README
-share/AlephOne/Scenarios/1/Plugins/Marathon Stats/COPYING
-share/AlephOne/Scenarios/1/Plugins/Marathon Stats/Plugin.xml
-share/AlephOne/Scenarios/1/Plugins/Marathon Stats/stats.lua
-share/AlephOne/Scenarios/1/Plugins/Marathon Theme/Plugin.xml
-share/AlephOne/Scenarios/1/Plugins/Marathon Theme/Readme.txt
-share/AlephOne/Scenarios/1/Plugins/Marathon Theme/resources/Marapfhont.README
-share/AlephOne/Scenarios/1/Plugins/Marathon Theme/resources/Marapfhont.ttf
-share/AlephOne/Scenarios/1/Plugins/Marathon Theme/resources/URWGothicL-Demi.ttf
-share/AlephOne/Scenarios/1/Plugins/Marathon Theme/resources/URWGothicL-DemiObli.ttf
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-share/AlephOne/Scenarios/Infinity/Plugins/Marathon Infinity Theme/Plugin.xml
-share/AlephOne/Scenarios/Infinity/Plugins/Marathon Infinity Theme/Readme.txt
-share/AlephOne/Scenarios/Infinity/Plugins/Marathon Infinity Theme/resources/DejaVuLGCSansCondensed-Bold.ttf
-share/AlephOne/Scenarios/Infinity/Plugins/Marathon Infinity Theme/resources/DejaVuLGCSansCondensed-BoldBold.ttf
-share/AlephOne/Scenarios/Infinity/Plugins/Marathon Infinity Theme/resources/DejaVuLGCSansCondensed-BoldOblique.ttf
-share/AlephOne/Scenarios/Infinity/Plugins/Marathon Infinity Theme/resources/LICENSE-DejaVu
-share/AlephOne/Scenarios/Infinity/Plugins/Marathon Infinity Theme/resources/SquarishSansCT.README
-share/AlephOne/Scenarios/Infinity/Plugins/Marathon Infinity Theme/resources/Squarish_Sans_CT_Medium.ttf
-share/AlephOne/Scenarios/Infinity/Plugins/Marathon Infinity Theme/resources/button_c.bmp
-share/AlephOne/Scenarios/Infinity/Plugins/Marathon Infinity Theme/resources/button_c_p.bmp
-share/AlephOne/Scenarios/Infinity/Plugins/Marathon Infinity Theme/resources/button_l.bmp
-share/AlephOne/Scenarios/Infinity/Plugins/Marathon Infinity Theme/resources/button_l_p.bmp
-share/AlephOne/Scenarios/Infinity/Plugins/Marathon Infinity Theme/resources/button_r.bmp
-share/AlephOne/Scenarios/Infinity/Plugins/Marathon Infinity Theme/resources/button_r_p.bmp
-share/AlephOne/Scenarios/Infinity/Plugins/Marathon Infinity Theme/resources/frame_b.bmp
-share/AlephOne/Scenarios/Infinity/Plugins/Marathon Infinity Theme/resources/frame_bl.bmp
-share/AlephOne/Scenarios/Infinity/Plugins/Marathon Infinity Theme/resources/frame_br.bmp
-share/AlephOne/Scenarios/Infinity/Plugins/Marathon Infinity Theme/resources/frame_l.bmp
-share/AlephOne/Scenarios/Infinity/Plugins/Marathon Infinity Theme/resources/frame_r.bmp
-share/AlephOne/Scenarios/Infinity/Plugins/Marathon Infinity Theme/resources/frame_t.bmp
-share/AlephOne/Scenarios/Infinity/Plugins/Marathon Infinity Theme/resources/frame_tl.bmp
-share/AlephOne/Scenarios/Infinity/Plugins/Marathon Infinity Theme/resources/frame_tr.bmp
-share/AlephOne/Scenarios/Infinity/Plugins/Marathon Infinity Theme/resources/list_b.bmp
-share/AlephOne/Scenarios/Infinity/Plugins/Marathon Infinity Theme/resources/list_bl.bmp
-share/AlephOne/Scenarios/Infinity/Plugins/Marathon Infinity Theme/resources/list_br.bmp
-share/AlephOne/Scenarios/Infinity/Plugins/Marathon Infinity Theme/resources/list_l.bmp
-share/AlephOne/Scenarios/Infinity/Plugins/Marathon Infinity Theme/resources/list_r.bmp
-share/AlephOne/Scenarios/Infinity/Plugins/Marathon Infinity Theme/resources/list_t.bmp
-share/AlephOne/Scenarios/Infinity/Plugins/Marathon Infinity Theme/resources/list_tl.bmp
-share/AlephOne/Scenarios/Infinity/Plugins/Marathon Infinity Theme/resources/list_tr.bmp
-share/AlephOne/Scenarios/Infinity/Plugins/Marathon Infinity Theme/resources/slider.bmp
-share/AlephOne/Scenarios/Infinity/Plugins/Marathon Infinity Theme/resources/slider_c.bmp
-share/AlephOne/Scenarios/Infinity/Plugins/Marathon Infinity Theme/resources/slider_l.bmp
-share/AlephOne/Scenarios/Infinity/Plugins/Marathon Infinity Theme/resources/slider_r.bmp
-share/AlephOne/Scenarios/Infinity/Plugins/Marathon Infinity Theme/resources/theme2.mml
-share/AlephOne/Scenarios/Infinity/Plugins/Marathon Infinity Theme/resources/thumb_b.bmp
-share/AlephOne/Scenarios/Infinity/Plugins/Marathon Infinity Theme/resources/thumb_bc.bmp
-share/AlephOne/Scenarios/Infinity/Plugins/Marathon Infinity Theme/resources/thumb_c.bmp
-share/AlephOne/Scenarios/Infinity/Plugins/Marathon Infinity Theme/resources/thumb_t.bmp
-share/AlephOne/Scenarios/Infinity/Plugins/Marathon Infinity Theme/resources/thumb_tc.bmp
-share/AlephOne/Scenarios/Infinity/Plugins/Marathon Infinity Theme/resources/tiny_button_c.bmp
-share/AlephOne/Scenarios/Infinity/Plugins/Marathon Infinity Theme/resources/tiny_button_l.bmp
-share/AlephOne/Scenarios/Infinity/Plugins/Marathon Infinity Theme/resources/tiny_button_r.bmp
-share/AlephOne/Scenarios/Infinity/Readme.md
-share/AlephOne/Scenarios/Infinity/Scripts/Default Preferences.xml
-share/AlephOne/Scenarios/Infinity/Scripts/Filenames.mml
-share/AlephOne/Scenarios/Infinity/Scripts/Marathon Infinity.mml
-share/AlephOne/Scenarios/Infinity/Scripts/Transparent_Liquids.mml
-share/AlephOne/Scenarios/Infinity/Shapes.shpA
-share/AlephOne/Scenarios/Infinity/Sounds.sndA
-@pkgdir share/AlephOne/Scenarios/Infinity/Tracks
-@pkgdir share/AlephOne/Scenarios/Infinity/Themes
-@pkgdir share/AlephOne/Scenarios/2/Tracks
-@pkgdir share/AlephOne/Scenarios/2/Themes
-@pkgdir share/AlephOne/Scenarios/1/Tracks
-@pkgdir share/AlephOne/Scenarios/1/Themes
diff --git a/marathon-trilogy/distinfo b/marathon-trilogy/distinfo
deleted file mode 100644
index fa046c5a91..0000000000
--- a/marathon-trilogy/distinfo
+++ /dev/null
@@ -1,11 +0,0 @@
-$NetBSD: distinfo,v 1.2 2015/11/03 20:56:59 agc Exp $
-
-BLAKE2s (Marathon-20220115-Data.zip) = fa30674272ad89ae52cdbb26dd8dca3c102a5111c027536a62b1b8515823c447
-SHA512 (Marathon-20220115-Data.zip) = dd1eaaafcffe03b66244497c69044a3cabb8348186f1023dd08444a519a6fca59330bc5daf4950967482a12167059055d577e8211f3a70c92f512f74c8415bc8
-Size (Marathon-20220115-Data.zip) = 26473230 bytes
-BLAKE2s (Marathon2-20220115-Data.zip) = b5aa13e4874ce4c83e33673f871cea26c4df9c733bb639e7104f15d05785cf75
-SHA512 (Marathon2-20220115-Data.zip) = 3f259a865bd9d3709fdc79722e5b0cffd3ddfec981310a00898d2a1348c6b2ffcee0fe36a8ef2da26f235e800703e24ab8f33fbfb3ed8f96a6fc46f84808700f
-Size (Marathon2-20220115-Data.zip) = 29710307 bytes
-BLAKE2s (MarathonInfinity-20220115-Data.zip) = 1c9dc26863246d4a6f30d74740bf46acf0e7a74270a39d623127227602babf51
-SHA512 (MarathonInfinity-20220115-Data.zip) = b37865f9f8e7ec14995e3ef5df8c3b3a8badc12fc1dc2388beaad90863e40f4fc589a08482e11a9ab21b7b1659c2248a340083ae0d0166689a4377a07d3c03ae
-Size (MarathonInfinity-20220115-Data.zip) = 32203483 bytes


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