Tar Archive: /hpux/Gtk/Misc/atk-2.8.0/atk-2.8.0-src-11.11.tar.gz Filename: atk-2.8.0/atk/atkaction.c /* ATK - Accessibility Toolkit * Copyright 2001 Sun Microsystems Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #include "atkaction.h" GType atk_action_get_type (void) { static GType type = 0; if (!type) { GTypeInfo tinfo = { sizeof (AtkActionIface), (GBaseInitFunc) NULL, (GBaseFinalizeFunc) NULL, }; type = g_type_register_static (G_TYPE_INTERFACE, "AtkAction", &tinfo, 0); } return type; } /** * atk_action_do_action: * @action: a #GObject instance that implements AtkActionIface * @i: the action index corresponding to the action to be performed * * Perform the specified action on the object. * * Returns: %TRUE if success, %FALSE otherwise * **/ gboolean atk_action_do_action (AtkAction *obj, gint i) { AtkActionIface *iface; g_return_val_if_fail (ATK_IS_ACTION (obj), FALSE); iface = ATK_ACTION_GET_IFACE (obj); if (iface->do_action) return (iface->do_action) (obj, i); else return FALSE; } /** * atk_action_get_n_actions: * @action: a #GObject instance that implements AtkActionIface * * Gets the number of accessible actions available on the object. * If there are more than one, the first one is considered the * "default" action of the object. * * Returns: a the number of actions, or 0 if @action does not * implement this interface. **/ gint atk_action_get_n_actions (AtkAction *obj) { AtkActionIface *iface; g_return_val_if_fail (ATK_IS_ACTION (obj), 0); iface = ATK_ACTION_GET_IFACE (obj); if (iface->get_n_actions) return (iface->get_n_actions) (obj); else return 0; } /** * atk_action_get_description: * @action: a #GObject instance that implements AtkActionIface * @i: the action index corresponding to the action to be performed * * Returns a description of the specified action of the object. * * Returns a description string, or %NULL * if @action does not implement this interface. **/ const gchar* atk_action_get_description (AtkAction *obj, gint i) { AtkActionIface *iface; g_return_val_if_fail (ATK_IS_ACTION (obj), NULL); iface = ATK_ACTION_GET_IFACE (obj); if (iface->get_description) return (iface->get_description) (obj, i); else return NULL; } /** * atk_action_get_name: * @action: a #GObject instance that implements AtkActionIface * @i: the action index corresponding to the action to be performed * * Returns a non-localized string naming the specified action of the * object. This name is generally not descriptive of the end result * of the action, but instead names the 'interaction type' which the * object supports. By convention, the above strings should be used to * represent the actions which correspond to the common point-and-click * interaction techniques of the same name: i.e. * "click", "press", "release", "drag", "drop", "popup", etc. * The "popup" action should be used to pop up a context menu for the * object, if one exists. * * For technical reasons, some toolkits cannot guarantee that the * reported action is actually 'bound' to a nontrivial user event; * i.e. the result of some actions via atk_action_do_action() may be * NIL. * * Returns a name string, or %NULL * if @action does not implement this interface. **/ const gchar* atk_action_get_name (AtkAction *obj, gint i) { AtkActionIface *iface; g_return_val_if_fail (ATK_IS_ACTION (obj), NULL); iface = ATK_ACTION_GET_IFACE (obj); if (iface->get_name) return (iface->get_name) (obj, i); else return NULL; } /** * atk_action_get_localized_name: * @action: a #GObject instance that implements AtkActionIface * @i: the action index corresponding to the action to be performed * * Returns the localized name of the specified action of the object. * * Returns a name string, or %NULL * if @action does not implement this interface. **/ const gchar* atk_action_get_localized_name (AtkAction *obj, gint i) { AtkActionIface *iface; g_return_val_if_fail (ATK_IS_ACTION (obj), NULL); iface = ATK_ACTION_GET_IFACE (obj); if (iface->get_localized_name) return (iface->get_localized_name) (obj, i); else return NULL; } /** * atk_action_get_keybinding: * @action: a #GObject instance that implements AtkActionIface * @i: the action index corresponding to the action to be performed * * Gets the keybinding which can be used to activate this action, if one * exists. The string returned should contain localized, human-readable, * key sequences as they would appear when displayed on screen. It must * be in the format "mnemonic;sequence;shortcut". * * - The mnemonic key activates the object if it is presently enabled onscreen. * This typically corresponds to the underlined letter within the widget. * Example: "n" in a traditional "New..." menu item or the "a" in "Apply" for * a button. * - The sequence is the full list of keys which invoke the action even if the * relevant element is not currently shown on screen. For instance, for a menu * item the sequence is the keybindings used to open the parent menus before * invoking. The sequence string is colon-delimited. Example: "Alt+F:N" in a * traditional "New..." menu item. * - The shortcut, if it exists, will invoke the same action without showing * the component or its enclosing menus or dialogs. Example: "Ctrl+N" in a * traditional "New..." menu item. * * Example: For a traditional "New..." menu item, the expected return value * would be: "N;Alt+F:N;Ctrl+N" for the English locale and "N;Alt+D:N;Strg+N" * for the German locale. If, hypothetically, this menu item lacked a mnemonic, * it would be represented by ";;Ctrl+N" and ";;Strg+N" respectively. * * Returns the keybinding which can be used to activate this action, or %NULL * if there is no keybinding for this action. * **/ const gchar* atk_action_get_keybinding (AtkAction *obj, gint i) { AtkActionIface *iface; g_return_val_if_fail (ATK_IS_ACTION (obj), NULL); iface = ATK_ACTION_GET_IFACE (obj); if (iface->get_keybinding) return (iface->get_keybinding) (obj, i); else return NULL; } /** * atk_action_set_description: * @action: a #GObject instance that implements AtkActionIface * @i: the action index corresponding to the action to be performed * @desc: the description to be assigned to this action * * Sets a description of the specified action of the object. * * Returns: a gboolean representing if the description was successfully set; **/ gboolean atk_action_set_description (AtkAction *obj, gint i, const gchar *desc) { AtkActionIface *iface; g_return_val_if_fail (ATK_IS_ACTION (obj), FALSE); iface = ATK_ACTION_GET_IFACE (obj); if (iface->set_description) return (iface->set_description) (obj, i, desc); else return FALSE; }