Showing posts with label mark atkins. Show all posts
Showing posts with label mark atkins. Show all posts

Wednesday, November 11, 2015

Android Cop (2014)

Welcome to a Los Angeles of the near future. An earthquake has hit the local nuclear reactors, leaving parts of the town as an irradiated quarantine zone populated by the poor and your usual post-apocalyptic gangs. Obviously, it’s called The Zone.

Excellent, if irascible, cop Hammond (Michael Jai White) is getting a new partner in form of the newest in police SCIENCE(!) – an android he soon dubs Andy (Randy Wayne). Now, after a partner killing incident with one of the turrets guarding the Zone, Hammond isn’t much of a lover of machines (and clearly, there’s no difference at all between an android and a gun turret), so the relationship between Hammond and the rookie robot starts with a lot of patented buddy cop bickering.

However, when our heroes are tasked with rescuing the android body harbouring the consciousness of the Mayor’s (Charles S. Dutton) daughter (Larissa Vereza), they’ll just have to learn to respect each other. Particularly since their rescue mission is connected to a conspiracy that soon sees them having to fight off not just the local gangs, and a few cannibals, but also the corrupt forces of evil cop Sgt. Jones (Kadeem Hardison).

Going into a film made by the writer/director (and editor, and cinematographer, and more, because who says movies aren’t a one man job?) responsible for nigh unwatchable The Asylum productions like Princess of Mars and Battle of Los Angeles is not a task one sets oneself without adjusting one’s expectations. As it turns out, however, in the case of Android Cop, there isn’t actually much need for any adjustments of the unpleasant kind, because when it comes to silly, low budget SF action movies a tiiiiny bit based on other movies you might have heard about, this one’s actually great fun.

Now, obviously, the SF elements, as well as the details of the conspiracy, are very much on the silly and not always on the coherent side but since the film presents them with a self-deprecating sense of humour (yet not cloying self-conscious irony) and with fun, they set up exactly what they’re supposed to set up in the sort of film this is – action scenes, basic motivations for basic characters, and a bunch of bad yet funny jokes. Why, the SF elements even have an actual plot function I found myself appreciating as silly yet kind of awesome!

The most important elements for silly SF direct-to-video action – action all work out quite nicely for the film. The action scenes are, despite mostly taking place between our heroes and guys dressed up in rags (so you can use the same stunt actors in more scenes a bit easier, one suspects), pretty fun, decently choreographed and directed, if not with particular style, at least with the sort of discreet confidence that eschews too many dumb editing effects. Sure, Atkins isn’t Isaac Florentine or John Hyams but here, he shows himself to be a much more capable action movie director than I had expected. And while the film’s ruined houses - that look a lot like reused sets from some kind of Middle Eastern set war movie to me – aren’t exactly incredibly attractive, they sure beat the exclusively warehouse set action of many another cheap action movie I’ve seen. The same goes for the costumes and the make-up effects – they’re a bit dumb (particularly the silver sheen of androids), they’re certainly cheap, but they get their jobs done and look as if the people involved at least cared a little about them. It seems like The Asylum truly has changed.

Android Cop’s true not so secret weapon, though, is Michael Jai White. If you’ve watched your share of direct-to-DVD action films in the last couple of decades, you do of course know that White is an excellent screen fighter who at least deserves to have the name recognition of your Van Dammes and your Lundgrens (whom I have both grown to love in their own special ways) but doesn’t really seem to get it. So, yes, White is great in the action scenes, yet his real gift to people consciously deciding to watch a film called Android Cop (hey, that’s me!) lies in his overall performance. He’s playing a somewhat hard-ass yet sympathetic cop who isn’t acting like one of your typical action movie cop on the edge assholes (why, he even prefers peaceful solutions), and he does so with the sort of easy-going charm that suggests he’s quite conscious he’s in a movie of highly suspect quality yet not willing to go the easy way of just cashing his pay check without giving the audience something. Doesn’t mean he can’t have fun with it, though, and so he plays whatever silliness the film throws at him with a friendly wink (but not too big of one), and a relaxed but not bored attitude that suggests he’s having quite a bit of fun here. I’m not too surprised about that part, given White’s past career; what I didn’t know is how good his comical timing is, so he milked quite a few laughs out of jokes that really weren’t all that funny from me.

Randy Wayne isn’t exactly the ideal comical foil for him, seeing as his interpretation of an android is to talk like he’s reading the phone book aloud and turn his head stiffly. Wayne isn’t terrible, though, so it’s just about enough. The rest of the cast is mostly okay (Vereza), or hamming it up in satisfactory manner (Hardison and Dutton), which, given that the acting side still is the Asylum’s biggest problem, is perfectly fine for a fun little flick like Android Cop.

Sunday, June 21, 2015

Road Wars (2015)

Welcome to post-apocalyptica, where Mad Max rejects roam the deserted wastelands fighting night-active rabies zombies who might be vampires or something. We concern ourselves with a small group of improbable – they’re just that bad – survivors lead by one Dallas (John Freeman) who are sitting on some sort of source of refined water (the film’s keeping vague about this, as it does about most anything) but have great trouble protecting themselves from the nightly attacks of the zombies. Which might have to do with the fact that they eschew using kiddie stuff like fortifications or even the tiniest of fences and just stand on the roof of a SUV shooting at the not exactly endless number of zombies attacking nightly.

On a boredom expedition looking for the legendary day-walking zombie species, two of our heroes (cough) pick up – well, accidentally shoot - a guy we will later learn is called Thorne (Cole Parker). Thorne has amnesia, does not get metaphors, is not Drax the Destroyer, and is possibly immune against the zombie virus. So, apart from an ammunition run and various other plans that make little sense, the group now plans to fetch that scientific marvel we know as a centrifuge, which is the only device needed for the SCIENCE(!) way to make an antidote. Wait, there are antidotes against viruses? Anyway, things become more complicated thanks to survivor Nakada (Chloe Farnworth) keeping her infected boyfriend alive and hidden, the all-around stupidity of everyone, and the obligatory band of wasteland toughs of the particularly originally named Reaver (Micah Fitzgerald) who have some sort of evil plan, I’m sure.

The Asylum and director Mark Atkins strike again, this time doing Mad Max: Fury Road, just for five dollars and with zombies. That’s, as you can imagine, not exactly a promising set-up, but for the film’s first fifty minutes or so I found myself decently amused by it, even getting small flashbacks towards the golden age of Italian genre cinema when this sort of deeply stupid mix of two of the fad genres of the day happened by the dozens.

Road Wars isn’t quite on the level of the more glorious films of this approach to getting our money, unfortunately. I’m not really complaining about the film making little sense – though I’d sure like to know how the world became a wasteland right in time for the vampire/zombie/whatever virus – because that’s truly par for the course in this sort of thing. I am complaining about the fact that the way it doesn’t make sense becomes increasingly less interesting the longer the film goes on. The bunch of crazy stupid shit it throws at us early on slowly turns into boring stupid shit, with added attempts at creating a dramatic plot that probably would have worked out mildly better if the way the characters behave made even a little bit of sense. Honestly, I have no idea what the final acts of violence here are even supposed to be about. Plus, Road Wars little action set pieces may not be terrible, but they really don’t reach the level of George Miller, Enzo G. Castellari or, frankly, a third-rate Corman director from the 80s; they’re okay, I guess, but this is the sort of film that could really use either the riveting or the plain crazy.

On the other hand, Road Wars does some things right too: it at least attempts very honestly not to be boring, where the success of that attempt depends on your resistance to rampant stupidity and your liking for basic post-apocalyptic bullshit. It suggests that one thing most zombie apocalypse movies do wrong is putting people in sensible clothes, instead of the random and cheap looking assortment of leathers, goggles, face paint, dubious hair (products), antler helmets, fur coats and random dude eyeliner tradition suggests. It very clearly states that the best post-apocalyptic acting is either the dumb staring of Cole Parker and John Freeman, the mild overacting of Chloe Farnworth or Micah Fitzgerald, or the mild, leisurely approach of everyone else, suggesting the apocalypse really is a picnic.