Showing posts with label kenta fukasaku. Show all posts
Showing posts with label kenta fukasaku. Show all posts

Sunday, June 12, 2011

Kill (2008)

Original title: Kiru

This Mamoru Oshii produced and financed omnibus movie contains four unconnected shorts by four directors.

The first one is called "Kilico" and directed by Takanori Tsujimoto (him of the pretty swell Hard Revenge Milly movies). Professional assassin Kilina (Miki Mizuno - Milly herself) has had some sort of falling out with her boss, who reacts by kidnapping her sailor suit school uniform wearing sister Kilico (Ayaka Morita). Kilina comes to the rescue, but both she and her sister end up horribly wounded and are left for dead by their enemies. Some friendly (or is he?) mad scientist makes the best out of a problematic situation and puts Kilina's brain in Kilico's body - probably to create the ultimate in sword-swinging schoolgirls.

Not surprisingly, the still quite lethal Kilina goes back to her boss to take her vengeance on him for the murder of her sister, but that's more difficult than you'd expect in a brain-swapping world.

I'm still quite impressed by director Tsujimoto's ability to get quite a bit of entertainment value out of some properly good fighting even though it takes place in the usual drab corridors, car parking lots and warehouse locations his generation of Japanese exploitation filmmakers has to work with. "Kilico" is no great shakes, but it has verve and a certain amount of style. Furthermore, Tsujimoto has obvious fun with the small amount of (very Japanese) freakishness his (even smaller) small budget allows, which is just the sort of thing to make me happy.

The second short film is called "Kodomo-Zamurai" and directed by Kinji Fukasaku's son Kenta, who is something of a hit-or-miss director with me. In this case, it's more of a hit. 6th grader Ryutaro is the earnest modern heir of a samurai clan but has - to the dismay of his family - sworn never to draw his sword. That's a promise no child can keep when an evil bully terrorizes his new school, his love interest, his comical sidekick and his little sister, so carnage ensues. The whole story is told in form of a silent movie, complete with a fake 1920s film look, and narrated (after all, that's how Japanese silent movies were shown in their time, being not all that silent) by Vanilla Yamazaki. Yamazaki is really pretty fantastic, with comical timing and an enthusiasm so great it's even obvious to a non-speaker of Japanese like me.

Fukasaku has quite a bit of fun playing with the form, using it to produce merry twenty minutes of children doing - on paper - terrible things to each other and make fun of films earnestly praising the samurai ethos.

After these fine efforts by Tsujimoto and Fukasaku, Kill gets dragged down by the last two parts.

In Minoru Tahara's (of whom I know nothing at all) "Zan-Gun", an evil sword possesses a soldier and merges with his gun into a sword-gun/gun-sword with which he becomes a successful serial killer. Another guy becomes possessed by the sword's arch enemy dagger, so they fight until one of them wins. The end. Yeah, well, this is basically one barely decent fight scene (in a drab corridor) that doesn't evoke any reaction beyond a shrug in me.

Last and possibly least is Mamoru Oshii's own entry, "Assault Girl 2". A nameless woman with a sword (Yoko Fujita) sits in a field, looks at the sky, and then looks at the sky some more. The camera stares at her face (understandable but not exciting) and shows some metaphorically loaded animals. Then our heroine stands up, slices a tank in two and fights another, SM chic-wearing woman (Rinko Kikuchi). Both grow wings and fly away. The end. As much as I love and admire Oshii's anime work (and I really do), all of his live action work I've ever encountered has rubbed me completely the wrong way.

The pacing drags, what is supposed to be beautiful and symbolic is mostly kitschy and Oshii's metaphors are about as subtle and ambiguous as sledgehammers. Especially the latter is always a bit of a surprise to me - Oshii's anime do after all show an artist quite capable of doing complex and ambiguous work instead of hollow pretentiousness. On the positive side, Oshii does at least include pretty women doing violence in everything he does.

 

Tuesday, May 5, 2009

X-Cross (2007)

Country people are the same (maniacs, killers, cannibals) wherever you go, it seems. Shiyori (Nao Matsushita), freshly seperated from her cheating bastard boyfriend, lets her best friend Aiko (Ami Suzuki) drag her to a small village and hot spring situated in a remote valley to help her forget about her man-troubles. The village is a very eerie place - difficult to reach, fog-enshrouded, with the horror movie mandatory spotty cell reception, guarded by crucified ragdolls (or is it possible that they are corpses?) and inhabited by some prime examples of the terrors of inbreeding.

When Shiyori comes home to her hotel hut alone after an argument with Aiko, she finds a ringing cellphone hidden away in a cupboard. On the line is a man who claims to be an ethnologist called Mananabe. The phone is supposed to belong to his sister and he is trying to warn her of the terrible danger she is in. The little village, he claims, is home to a rather unpleasant primitive cult that developed out of the tendency of the local lumberjacks to cut off their wives' left legs to prevent them from running away from their loving homes (cheaper than being nice to your wife, I suppose), and soon grew into a real leg mutilation mania, with the male villagers hamstringing themselves and the whole community regularly sacrifing female strangers (by cutting off their legs, naturally) to their God. Mananabe claims that this is still going on today, has probably already happened to his sister, and tries to persuade Shiyori to flee and meet him at one of the tunnels leading out of the valley.

The young woman is of course sceptical, but the horde of screaming villagers wielding sharp farming implements that very soon descends upon her hut gives the stranger's wild story a certain amount of believability.

The leg loving villagers are not the only mad people running through the valley, though, and soon Shiyori has to ask herself whom she will trust - the total stranger on the phone who tells her to trust no one, or her good friend Aiko who obviously isn't telling her all she knows about the situation.

If X-Cross' director Kenta Fukasaku continues in this direction, he'll soon end up making films as brilliant as the one's his father Kinji made. At least, there's a distinct increase in the quality of his films. Fukasaku started his career with the atrocious Battle Royale 2, went on to make the mostly forgettable, but at least slightly better Yo-Yo Girl Cop and now has grown enough artistically to make the actually quite accomplished X-Cross. (I know, I'm leaving out Under the Same Moon here, but how good can a film with Edison Chen be?).

Especially encouraging is the fact that Fukasaku has left the terrible pacing the marred his earlier films behind. X-Cross is mostly an enthusiastically speedy romp, starting to get fast quite early and never slowing down anymore once it has found its speed. Some of the film's tempo is based on the (perhaps slightly gimmicky but still) clever conceit of telling the story of its characters through the things that happen to their cellphones, and not necessarily in chronological order of events at that. Fukasaku turns out to be quite brilliant at playing with the structure of his movie this way, so much so that the expected series of twists and turns the story makes when it races in the direction of the grand finale didn't even begin to annoy me.

Of course, it would be quite difficult to be annoyed by a film that has such a gleeful sense of absurdity as this one. A personal favorite among many charming moments for me is an over the top fight between one of the main characters - armed with a chainsaw - and a woman swinging the biggest big damn pair of scissors this side of the Clock Tower video games, a fight that turns out to be exactly the kind of action sequence a film needs to find a place in my heart beside other proponents of gleeful absurdity like The Machine Girl.

Aesthetically, X-Cross is without a doubt indebted to the b-class of Japanese survival horror games. Besides the Clock Towers, I felt myself heavily reminded of Haunting Ground's character design, coupled with a hint of Forbidden Siren. That's absolutely no bad company to be in and also keeps the film away from the (perfectly fine with me, as you probably know by now) mainstream of Japanese horror movies of the last ten years, providing it with, well, not originality, but a less well-worn field of reference.

And as if all this wasn't endearing enough, the film also has quite a bit of fun with the deconstruction of gender and character types, all presented with a certain nonchalance, glee, and a lovely sense of fun.

It's just a wonderfully silly, at times even goofy, B-movie with some real cleverness at its heart.